Searched refs:sParams (Results 1 – 7 of 7) sorted by relevance
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/jcajce/util/ |
D | AlgorithmParametersUtils.java | 52 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument 58 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters() 62 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
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D | JcaJceUtils.java | 62 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument 68 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters() 72 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 171 const StencilState& sParams = state.stencil[face]; in setGLState() local 173 wrapper.glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setGLState() 174 …wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassO… in setGLState() 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
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D | es3fDepthStencilTests.cpp | 443 const StencilParams& sParams = command.params.stencil[face]; in render() local 445 glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in render() 446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render() 447 glStencilMaskSeparate(glFace, sParams.writeMask); in render()
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 171 const StencilState& sParams = state.stencil[face]; in setGLState() local 173 wrapper.glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setGLState() 174 …wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassO… in setGLState() 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
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D | es2fDepthStencilTests.cpp | 443 const StencilParams& sParams = command.params.stencil[face]; in render() local 445 glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in render() 446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render() 447 glStencilMaskSeparate(glFace, sParams.writeMask); in render()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 242 const StencilState& sParams = state.stencil[face]; in setRenderState() local 244 ctx.stencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setRenderState() 245 ctx.stencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in setRenderState() 246 ctx.stencilMaskSeparate(glFace, sParams.writeMask); in setRenderState()
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