Searched refs:s_boolUniforms (Results 1 – 1 of 1) sorted by relevance
819 static const BoolUniform s_boolUniforms[] = in setupDefaultUniforms() local825 for (int i = 0; i < DE_LENGTH_OF_ARRAY(s_boolUniforms); i++) in setupDefaultUniforms()827 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name); in setupDefaultUniforms()829 gl.uniform1i(uniLoc, s_boolUniforms[i].value); in setupDefaultUniforms()