Searched refs:samplerB (Results 1 – 2 of 2) sorted by relevance
2398 GLuint samplerB = 0; in test() local2400 gl.glGenSamplers(1, &samplerB); in test()2404 gl.glBindSampler(2, samplerB); in test()2413 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerB, m_type); in test()2415 gl.glDeleteSamplers(1, &samplerB); in test()
4806 …const tcu::Sampler& samplerB = (m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? (m_r… in fetchSampleValue() local4807 const tcu::Sampler& sampler = ((samplePosNdx % 2) == 0) ? (samplerA) : (samplerB); in fetchSampleValue()