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Searched refs:scheduleData (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkThreadedBMPDevice.cpp83 TileScheduleData& scheduleData = fScheduleData[tileIndex]; in next() local
84 bool locked = scheduleData.fMutex.try_lock(); in next()
88 if (scheduleData.fDrawIndex < fDrawCnt) { in next()
89 fWork(tileIndex, scheduleData.fDrawIndex++); in next()
94 scheduleData.fMutex.unlock(); in next()
138 TileScheduleData& scheduleData = fScheduleData[tileIndex]; in next() local
140 scheduleData.fSemaphore.wait(); in next()
151 if (isFinishing && scheduleData.fDrawIndex >= fDrawCnt) { in next()
154 SkASSERT(scheduleData.fDrawIndex < fDrawCnt); in next()
155 fWork(tileIndex, scheduleData.fDrawIndex++); in next()