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Searched refs:shaderPtrs (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp497 std::vector<const ShaderInfo*> shaderPtrs (shaderProgramInfo.shaders.size()); in operator <<() local
499 for (size_t ndx = 0; ndx < shaderPtrs.size(); ndx++) in operator <<()
500 shaderPtrs[ndx] = &shaderProgramInfo.shaders[ndx]; in operator <<()
502 …ShaderProgram(log, shaderProgramInfo.program, shaderPtrs.size(), shaderPtrs.empty() ? DE_NULL : &s… in operator <<()
509 std::vector<const ShaderInfo*> shaderPtrs; in operator <<() local
514 shaderPtrs.push_back(&shaderProgram.getShaderInfo((ShaderType)shaderType, shaderNdx)); in operator <<()
517 …rProgram(log, shaderProgram.getProgramInfo(), shaderPtrs.size(), shaderPtrs.empty() ? DE_NULL : &s… in operator <<()