Searched refs:shadowCorner (Results 1 – 1 of 1) sorted by relevance
225 const SkPoint shadowCorner = corner + shadowOffset; in updateDom() local227 shadowNode->setX(SkSVGLength(shadowCorner.x())); in updateDom()228 shadowNode->setY(SkSVGLength(shadowCorner.y())); in updateDom()