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Searched refs:shouldStroke (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp142 if (glPath->shouldStroke()) { in onStencilPath()
163 if (glPath->shouldStroke()) { in onDrawPath()
196 if (glPathRange->shouldStroke()) { in onDrawPaths()
DGrGLPathRange.h44 bool shouldStroke() const { return fShouldStroke; } in shouldStroke() function
DGrGLPath.h39 bool shouldStroke() const { return fShouldStroke; } in shouldStroke() function