Searched refs:shouldStroke (Results 1 – 3 of 3) sorted by relevance
142 if (glPath->shouldStroke()) { in onStencilPath()163 if (glPath->shouldStroke()) { in onDrawPath()196 if (glPathRange->shouldStroke()) { in onDrawPaths()
44 bool shouldStroke() const { return fShouldStroke; } in shouldStroke() function
39 bool shouldStroke() const { return fShouldStroke; } in shouldStroke() function