Home
last modified time | relevance | path

Searched refs:smoothedMagnatude (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DInputGameInterface.java266 float smoothedMagnatude = magnitude; in deadZoneFilter() local
268 smoothedMagnatude = 0.0f; // dead zone in deadZoneFilter()
270 smoothedMagnatude *= scale; in deadZoneFilter()
273 return smoothedMagnatude; in deadZoneFilter()