Searched refs:stencilBase (Results 1 – 2 of 2) sorted by relevance
3774 UINT_32 stencilBase = 0; in Flt32ToDepthPixel() local3807 stencilBase = 0; in Flt32ToDepthPixel()3811 stencilBase *= 64; in Flt32ToDepthPixel()3813 pOut->stencilBase = stencilBase; in Flt32ToDepthPixel()
1790 UINT_32 stencilBase; ///< Tile base in bits for stencil bits member