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Searched refs:stitchData (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp322 SkPMColor shade(const SkPoint& point, StitchData& stitchData) const;
325 … StitchData& stitchData, const SkPoint& point) const;
328 const StitchData& stitchData, const SkPoint& noiseVector) const;
432 int channel, const StitchData& stitchData, const SkPoint& noiseVector) const { in noise2D() argument
452 checkNoise(noiseX.noisePositionIntegerValue, stitchData.fWrapX, stitchData.fWidth); in noise2D()
454 checkNoise(noiseY.noisePositionIntegerValue, stitchData.fWrapY, stitchData.fHeight); in noise2D()
456 checkNoise(noiseX.nextNoisePositionIntegerValue, stitchData.fWrapX, stitchData.fWidth); in noise2D()
458 checkNoise(noiseY.nextNoisePositionIntegerValue, stitchData.fWrapY, stitchData.fHeight); in noise2D()
493 int channel, StitchData& stitchData, const SkPoint& point) const { in calculateTurbulenceValueForPoint() argument
497 stitchData = fPaintingData.fStitchDataInit; in calculateTurbulenceValueForPoint()
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