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Searched refs:subUnitBorderHi (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp397 const deUint64 subUnitBorderHi = 1u << (numSubBits - 1u); in getWellBehavingChannelColor() local
405 : (subUnits == subUnitBorderHi) ? (subUnitBorderHi + 1) in getWellBehavingChannelColor()