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Searched refs:swr_vs (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_fence_work.h32 struct swr_vertex_shader *swr_vs; member
44 struct swr_vertex_shader *swr_vs);
46 struct swr_fragment_shader *swr_vs);
Dswr_fence_work.cpp93 delete work->free.swr_vs; in swr_delete_vs_cb()
122 struct swr_vertex_shader *swr_vs) in swr_fence_work_delete_vs() argument
128 work->free.swr_vs = swr_vs; in swr_fence_work_delete_vs()
Dswr_shader.cpp148 swr_vertex_shader *swr_vs) in swr_generate_vs_key() argument
153 swr_vs->info.base.clipdist_writemask ? in swr_generate_vs_key()
154 swr_vs->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable : in swr_generate_vs_key()
157 swr_generate_sampler_key(swr_vs->info, ctx, PIPE_SHADER_VERTEX, key); in swr_generate_vs_key()
181 struct swr_vertex_shader *swr_vs = ctx->vs; in CompileVS() local
225 const unsigned mask = swr_vs->info.base.input_usage_mask[attrib]; in CompileVS()
243 swr_vs->pipe.tokens, in CompileVS()
254 &swr_vs->info.base, in CompileVS()
271 if (swr_vs->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_PSIZE) in CompileVS()
278 swr_vs->info.base.culldist_writemask) { in CompileVS()
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Dswr_state.cpp326 struct swr_vertex_shader *swr_vs = new swr_vertex_shader; in swr_create_vs_state() local
327 if (!swr_vs) in swr_create_vs_state()
330 swr_vs->pipe.tokens = tgsi_dup_tokens(vs->tokens); in swr_create_vs_state()
331 swr_vs->pipe.stream_output = vs->stream_output; in swr_create_vs_state()
333 lp_build_tgsi_info(vs->tokens, &swr_vs->info); in swr_create_vs_state()
335 swr_vs->soState = {0}; in swr_create_vs_state()
337 if (swr_vs->pipe.stream_output.num_outputs) { in swr_create_vs_state()
338 pipe_stream_output_info *stream_output = &swr_vs->pipe.stream_output; in swr_create_vs_state()
340 swr_vs->soState.soEnable = true; in swr_create_vs_state()
345 swr_vs->soState.streamMasks[stream_output->output[i].stream] |= in swr_create_vs_state()
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Dswr_shader.h43 swr_vertex_shader *swr_vs);