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Searched refs:texSubImage3D (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/framework/opengl/
DgluPixelTransfer.cpp126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, … in texSubImage3D() function
139 …gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src… in texSubImage3D()
DgluPixelTransfer.hpp46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, …
DgluES3PlusWrapperFuncs.inl258 dst->texSubImage3D = src.texSubImage3D;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl196 gl->texSubImage3D = &glTexSubImage3D;
DglwInitES31Direct.inl258 gl->texSubImage3D = &glTexSubImage3D;
DglwInitES32Direct.inl302 gl->texSubImage3D = &glTexSubImage3D;
DglwFunctions.inl492 glTexSubImage3DFunc texSubImage3D; variable
DglwInitES30.inl196 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL30.inl194 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL31.inl205 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL32.inl223 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitES31.inl258 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL33.inl242 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitES32.inl302 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL40.inl270 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL41.inl344 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp82 …virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffs…
DsglrContextWrapper.cpp146 …m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, ty… in glTexSubImage3D()
DsglrContext.hpp70 …virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, …
DsglrReferenceContext.hpp633 …virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset,…
DsglrGLContext.cpp290 void GLContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, i… in texSubImage3D() function in sglr::GLContext
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp303 … gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture()
310 …gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, c… in setupTexture()
Des31fStencilTexturingTests.cpp605 glu::texSubImage3D(renderCtx, GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, uploadLevel); in iterate()
Des31fShaderFramebufferFetchTests.cpp1276 …m_gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, layer, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 1, m_tran… in create2DTextureArrayLayers()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl492 gl->texSubImage3D = glTexSubImage3D;

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