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/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c462 struct qreg texture_u[] = { in ntq_emit_tex() local
482 texture_u[2] = qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2, in ntq_emit_tex()
490 texture_u[next_texture_u++]; in ntq_emit_tex()
499 texture_u[next_texture_u++]; in ntq_emit_tex()
512 texture_u[next_texture_u++]; in ntq_emit_tex()
517 texture_u[next_texture_u++]; in ntq_emit_tex()
521 tmu->src[qir_get_tex_uniform_src(tmu)] = texture_u[next_texture_u++]; in ntq_emit_tex()