Searched refs:totalDiscardedInputFrames (Results 1 – 2 of 2) sorted by relevance
256 if (pSles->totalDiscardedInputFrames > 0) { in playerCallback()260 discardedInputFrames, pSles->totalDiscardedInputFrames); in playerCallback()262 pSles->totalDiscardedInputFrames += discardedInputFrames; in playerCallback()295 pSles->totalDiscardedInputFrames = 0; in playerCallback()507 pSles->totalDiscardedInputFrames = 0; in slesCreateServer()
70 size_t totalDiscardedInputFrames; // total number of input frames discarded member