Searched refs:trail_surrogates (Results 1 – 2 of 2) sorted by relevance
/external/v8/src/regexp/ |
D | jsregexp.cc | 5053 ZoneList<CharacterRange>* trail_surrogates = CharacterRange::List( in AddLoneLeadSurrogates() local 5061 compiler, trail_surrogates, lead_surrogates, on_success, true); in AddLoneLeadSurrogates() 5066 compiler, lead_surrogates, trail_surrogates, on_success, false); in AddLoneLeadSurrogates() 5075 ZoneList<CharacterRange>* trail_surrogates = splitter->trail_surrogates(); in AddLoneTrailSurrogates() local 5076 if (trail_surrogates == nullptr) return; in AddLoneTrailSurrogates() 5087 compiler, trail_surrogates, lead_surrogates, on_success, true); in AddLoneTrailSurrogates() 5092 compiler, lead_surrogates, trail_surrogates, on_success, false); in AddLoneTrailSurrogates() 6590 ZoneList<CharacterRange>* trail_surrogates = CharacterRange::List( in OptionallyStepBackToLeadSurrogate() local 6602 zone, trail_surrogates, false, builder.on_match_success()); in OptionallyStepBackToLeadSurrogate()
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D | jsregexp.h | 281 ZoneList<CharacterRange>* trail_surrogates() { return trail_surrogates_; } in trail_surrogates() function
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