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Searched refs:triR (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp624 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; in sampleTextureCube() local
644 triangleInterpolate(triR[triNdx], triNx, triNy)); in sampleTextureCube()
647 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)); in sampleTextureCube()
650 triDerivateY(triR[triNdx], triW[triNdx], wy, dstH, triNx)); in sampleTextureCube()
683 tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
700 float r = triangleInterpolate(triR[triNdx].x(), triR[triNdx].y(), triR[triNdx].z(), triX, triY); in sampleTextureNonProjected()
778 tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
779 …uteNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0], triR[0]) + lodBias, para… in sampleTextureNonProjected()
780 …uteNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1], triR[1]) + lodBias, para… in sampleTextureNonProjected()
795 float r = triangleInterpolate(triR[triNdx].x(), triR[triNdx].y(), triR[triNdx].z(), triX, triY); in sampleTextureNonProjected()
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/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp71 …Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2… in renderReference() local
89 … float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; in renderReference()
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp69 …Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2… in renderReference() local
87 … float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; in renderReference()