Searched refs:tx_4x4_h (Results 1 – 1 of 1) sorted by relevance
472 const int tx_4x4_h = num_4x4_blocks_high_lookup[tx_bsize]; in pixel_sse() local478 (b4x4s_to_right_edge >= tx_4x4_w && b4x4s_to_bottom_edge >= tx_4x4_h)) { in pixel_sse()484 int max_r = VPXMIN(b4x4s_to_bottom_edge, tx_4x4_h); in pixel_sse()511 const int tx_4x4_h = num_4x4_blocks_high_lookup[tx_bsize]; in sum_squares_visible() local517 (b4x4s_to_right_edge >= tx_4x4_w && b4x4s_to_bottom_edge >= tx_4x4_h)) { in sum_squares_visible()518 assert(tx_4x4_w == tx_4x4_h); in sum_squares_visible()522 int max_r = VPXMIN(b4x4s_to_bottom_edge, tx_4x4_h); in sum_squares_visible()