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Searched refs:u32ColourData (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTDecompress.cpp48 PVRTuint32 u32ColourData; member
62 static Pixel32 getColourA(PVRTuint32 u32ColourData) in getColourA() argument
67 if ((u32ColourData & 0x8000) != 0) in getColourA()
69 colour.red = (PVRTuint8)((u32ColourData & 0x7c00) >> 10); // 5->5 bits in getColourA()
70 colour.green = (PVRTuint8)((u32ColourData & 0x3e0) >> 5); // 5->5 bits in getColourA()
71 colour.blue = (PVRTuint8)(u32ColourData & 0x1e) | ((u32ColourData & 0x1e) >> 4); // 4->5 bits in getColourA()
77 …colour.red = (PVRTuint8)((u32ColourData & 0xf00) >> 7) | ((u32ColourData & 0xf00) >> 11); // 4-… in getColourA()
78 …colour.green = (PVRTuint8)((u32ColourData & 0xf0) >> 3) | ((u32ColourData & 0xf0) >> 7); // 4->… in getColourA()
79 …colour.blue = (PVRTuint8)((u32ColourData & 0xe) << 1) | ((u32ColourData & 0xe) >> 2); // 3->… in getColourA()
80 colour.alpha = (PVRTuint8)((u32ColourData & 0x7000) >> 11);// 3->4 bits - note 0 at right in getColourA()
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