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Searched refs:uiNumFlags (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h645 …onst char* c_pszRemainingLine, unsigned int** ppFlagsOut, unsigned int uiNumFlags, const char** c_…
DPVRTPFXParser.cpp1970 …onst char* c_pszRemainingLine, unsigned int** ppFlagsOut, unsigned int uiNumFlags, const char** c_… in ParseTextureFlags() argument
2013 while(*c_pszCursor != ' ' && *c_pszCursor != 0 && uiFlagsFound < uiNumFlags) in ParseTextureFlags()