/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 2043 float uniformValue[5 * 4] = in test() local 2053 glUniform1fv(location, 5, uniformValue); in test() 2056 …gram.getProgram(), glGetUniformLocation(program.getProgram(), "arrayUniform[0]"), uniformValue[0]); in test() 2057 …gram.getProgram(), glGetUniformLocation(program.getProgram(), "arrayUniform[1]"), uniformValue[1]); in test() 2058 …gram.getProgram(), glGetUniformLocation(program.getProgram(), "arrayUniform[2]"), uniformValue[2]); in test() 2059 …gram.getProgram(), glGetUniformLocation(program.getProgram(), "arrayUniform[3]"), uniformValue[3]); in test() 2060 …gram.getProgram(), glGetUniformLocation(program.getProgram(), "arrayUniform[4]"), uniformValue[4]); in test() 2064 glUniform2fv(location, 5, uniformValue); in test() 2067 …tUniformLocation(program.getProgram(), "array2Uniform[0]"), uniformValue[2 * 0], uniformValue[(2 *… in test() 2068 …tUniformLocation(program.getProgram(), "array2Uniform[1]"), uniformValue[2 * 1], uniformValue[(2 *… in test() [all …]
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 3379 float uniformValue[5 * 4] = in test() local 3389 glUniform1fv(location, 5, uniformValue); in test() 3392 …lue1f(m_testCtx, *this, program, glGetUniformLocation(program,"arrayUniform[0]"), uniformValue[0]); in test() 3393 …lue1f(m_testCtx, *this, program, glGetUniformLocation(program,"arrayUniform[1]"), uniformValue[1]); in test() 3394 …lue1f(m_testCtx, *this, program, glGetUniformLocation(program,"arrayUniform[2]"), uniformValue[2]); in test() 3395 …lue1f(m_testCtx, *this, program, glGetUniformLocation(program,"arrayUniform[3]"), uniformValue[3]); in test() 3396 …lue1f(m_testCtx, *this, program, glGetUniformLocation(program,"arrayUniform[4]"), uniformValue[4]); in test() 3400 glUniform2fv(location, 5, uniformValue); in test() 3403 … program, glGetUniformLocation(program,"array2Uniform[0]"), uniformValue[2 * 0], uniformValue[(2 *… in test() 3404 … program, glGetUniformLocation(program,"array2Uniform[1]"), uniformValue[2 * 1], uniformValue[(2 *… in test() [all …]
|
/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 875 const tcu::UVec4 uniformValue = tcu::UVec4(s_specialFloats[x], s_specialFloats[y], one, one); in iterate() local 878 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); in iterate() 1374 const deUint32 uniformValue = (specialPass) ? (special) : (one); in testFBO() local 1377 gl.uniform1fv(specialLoc, 1, (const float*)&uniformValue); in testFBO() 1592 const tcu::UVec4 uniformValue = tcu::UVec4(componentR, componentG, componentB, componentA); in testFBO() local 1594 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); in testFBO()
|
/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 890 const tcu::UVec4 uniformValue = tcu::UVec4(s_specialFloats[x], s_specialFloats[y], one, one); in iterate() local 893 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); in iterate() 1737 const deUint32 uniformValue = (specialPass) ? (special) : (one); in testFBO() local 1740 gl.uniform1fv(specialLoc, 1, (const float*)&uniformValue); in testFBO() 1960 const tcu::UVec4 uniformValue = tcu::UVec4(componentR, componentG, componentB, componentA); in testFBO() local 1962 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); in testFBO()
|