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Searched refs:useAtlas (Results 1 – 3 of 3) sorted by relevance

/external/skia/bench/
DGameBench.cpp32 bool aligned = false, bool useAtlas = false, in GameBench() argument
37 , fUseAtlas(useAtlas) in GameBench()
65 if (useAtlas) { in GameBench()
/external/skia/src/shaders/gradients/
DSkGradientShaderPriv.h370 bool useAtlas() const { return SkToBool(-1 != fRow); } in useAtlas() function
DSkGradientShader.cpp1881 if (this->useAtlas()) { in ~GrGradientEffect()
1892 SkASSERT(this->useAtlas() == ge.useAtlas()); in onIsEqual()