Searched refs:vFace (Results 1 – 6 of 6) sorted by relevance
53 bool vFace : 1; member
89 state.vFace = context->pixelShader && context->pixelShader->isVFaceDeclared(); in update()
66 Vector4f vFace; member in sw::PixelProgram
56 vFace.x = face; in setBuiltins()57 vFace.y = face; in setBuiltins()58 vFace.z = face; in setBuiltins()59 vFace.w = face; in setBuiltins()850 if(src.index == Shader::VFaceIndex) reg = vFace; in fetchRegister()
127 if(state.vFace) in generate()
480 struct ureg_src vFace; member1093 if (ureg_src_is_undef(tx->regs.vFace)) { in tx_src_param()1096 tx->regs.vFace = in tx_src_param()1100 ureg_UCMP(ureg, tmp, ureg_scalar(tx->regs.vFace, TGSI_SWIZZLE_X), in tx_src_param()1102 tx->regs.vFace = ureg_src(tmp); in tx_src_param()1104 tx->regs.vFace = ureg_DECL_fs_input(ureg, in tx_src_param()1108 tx->regs.vFace = ureg_scalar(tx->regs.vFace, TGSI_SWIZZLE_X); in tx_src_param()1110 src = tx->regs.vFace; in tx_src_param()3382 tx->regs.vFace = ureg_src_undef(); in tx_ctor()