Searched refs:validatePrimaryCommandBuffer (Results 1 – 2 of 2) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 10329 static bool validatePrimaryCommandBuffer(const layer_data *dev_data, const GLOBAL_CB_NODE *pCB, con… in validatePrimaryCommandBuffer() function 10455 skip_call |= validatePrimaryCommandBuffer(dev_data, cb_node, "vkCmdBeginRenderPass"); in CmdBeginRenderPass() 10485 skip_call |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdNextSubpass"); in CmdNextSubpass() 10550 skip_call |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdEndRenderPass"); in CmdEndRenderPass() 10879 skip_call |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdExecuteComands"); in CmdExecuteCommands()
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D | vk_validation_layer_details.md | 45 …puteBit(), checkGraphicsOrComputeBit(), BeginCommandBuffer(), validatePrimaryCommandBuffer() and C…
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