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Searched refs:validatePrimaryCommandBuffer (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp10329 static bool validatePrimaryCommandBuffer(const layer_data *dev_data, const GLOBAL_CB_NODE *pCB, con… in validatePrimaryCommandBuffer() function
10455 skip_call |= validatePrimaryCommandBuffer(dev_data, cb_node, "vkCmdBeginRenderPass"); in CmdBeginRenderPass()
10485 skip_call |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdNextSubpass"); in CmdNextSubpass()
10550 skip_call |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdEndRenderPass"); in CmdEndRenderPass()
10879 skip_call |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdExecuteComands"); in CmdExecuteCommands()
Dvk_validation_layer_details.md45 …puteBit(), checkGraphicsOrComputeBit(), BeginCommandBuffer(), validatePrimaryCommandBuffer() and C…