Searched refs:vb_count (Results 1 – 5 of 5) sorted by relevance
280 unsigned vb_count) in gen6_3DSTATE_VERTEX_BUFFERS() argument293 assert(vb_count <= 33); in gen6_3DSTATE_VERTEX_BUFFERS()295 if (!vb_count) in gen6_3DSTATE_VERTEX_BUFFERS()298 cmd_len = 1 + 4 * vb_count; in gen6_3DSTATE_VERTEX_BUFFERS()305 for (i = 0; i < vb_count; i++) { in gen6_3DSTATE_VERTEX_BUFFERS()
152 unsigned vb_count; member
216 vec->vb.vb, vec->ve->vb_count); in gen8_draw_vf()
527 for (i = 0; i < vec->ve->vb_count; i++) { in finalize_vertex_buffers()1424 for (hw_idx = 0; hw_idx < ve->vb_count; hw_idx++) { in ilo_create_vertex_elements_state()1431 if (hw_idx >= ve->vb_count) { in ilo_create_vertex_elements_state()1432 hw_idx = ve->vb_count++; in ilo_create_vertex_elements_state()
435 vec->vb.vb, vec->ve->vb_count); in gen6_draw_vf()