Searched refs:vd2 (Results 1 – 3 of 3) sorted by relevance
183 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 0; in test_openglsupport() local184 VERIFY_MATRIX(glTranslate(vd2), Projective3d(Translation3d(vd23)).matrix()); in test_openglsupport()202 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 1; in test_openglsupport() local203 VERIFY_MATRIX(glScale(vd2), Projective3d(Scaling(vd23)).matrix()); in test_openglsupport()
12 @vd2 = common global <2 x double> zeroinitializer, align 1643 store <2 x double> %12, <2 x double>* @vd2, align 1686 ;vector double vd1, vd2;94 ; vd2 = vec_min(vd, vd);
352 …\nRtpbWqtb/u8zVdQ1GV0KAADoAgQw4CsCgYDufWsb4QuG2n20Rj/85wZ5G9icFwCASEMAA77i/vd2\nacnmw0aXAWj7kWrd+s…