Searched refs:verticalDelta (Results 1 – 3 of 3) sorted by relevance
148 final float verticalDelta = maxY - minY; in growBy() local149 final float diameter = Math.max(horizontalDelta, verticalDelta); in growBy()152 final float newCenterY = minY + (verticalDelta / 2.0f); in growBy()
122 final float verticalDelta = maxY - minY; in growBy() local124 mWidthHeight.set(horizontalDelta, verticalDelta); in growBy()
361 …final int verticalDelta = (endTileY > 0 && endTileY < worldHeight - 1) ? Math.abs(deltaY) + 1 : Ma… in executeRay() local364 final int deltaY2 = verticalDelta * 2; in executeRay()370 if (lateralDelta >= verticalDelta) { in executeRay()392 else if (verticalDelta >= lateralDelta) { in executeRay()393 int error = deltaX2 - verticalDelta; in executeRay()395 for (int i = 0; i < verticalDelta; i++) { in executeRay()