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Searched refs:volumeLevel (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DVolumeTexture8.cpp36volumeLevel[level] = new Direct3DVolume8(device, this, width, height, depth, format, pool, true, u… in Direct3DVolumeTexture8()
37 volumeLevel[level]->bind(); in Direct3DVolumeTexture8()
41 volumeLevel[level] = 0; in Direct3DVolumeTexture8()
54 if(volumeLevel[level]) in ~Direct3DVolumeTexture8()
56 volumeLevel[level]->unbind(); in ~Direct3DVolumeTexture8()
57 volumeLevel[level] = 0; in ~Direct3DVolumeTexture8()
179 if(level >= GetLevelCount() || !volumeLevel[level]) in GetVolumeLevel()
184 volumeLevel[level]->AddRef(); in GetVolumeLevel()
185 *volume = volumeLevel[level]; in GetVolumeLevel()
194 if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level]) in LockBox()
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DDirect3DVolumeTexture8.hpp73 Direct3DVolume8 *volumeLevel[sw::MIPMAP_LEVELS]; member in D3D8::Direct3DVolumeTexture8
/external/swiftshader/src/D3D9/
DDirect3DVolumeTexture9.cpp37volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage); in Direct3DVolumeTexture9()
38 volumeLevel[level]->bind(); in Direct3DVolumeTexture9()
42 volumeLevel[level] = 0; in Direct3DVolumeTexture9()
55 if(volumeLevel[level]) in ~Direct3DVolumeTexture9()
57 volumeLevel[level]->unbind(); in ~Direct3DVolumeTexture9()
58 volumeLevel[level] = 0; in ~Direct3DVolumeTexture9()
177 if(!(usage & D3DUSAGE_AUTOGENMIPMAP) || !volumeLevel[0]->hasDirtyMipmaps()) in GenerateMipSubLevels()
186 Direct3DVolume9 *source = volumeLevel[i]; in GenerateMipSubLevels()
187 Direct3DVolume9 *dest = volumeLevel[i + 1]; in GenerateMipSubLevels()
233 volumeLevel[0]->cleanMipmaps(); in GenerateMipSubLevels()
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DDirect3DVolumeTexture9.hpp74 Direct3DVolume9 *volumeLevel[sw::MIPMAP_LEVELS]; member in D3D9::Direct3DVolumeTexture9