Searched refs:wand_ids (Results 1 – 1 of 1) sorted by relevance
48 *wand_ids = (SplayTreeInfo *) NULL; variable82 if (wand_ids == (SplayTreeInfo *) NULL) in AcquireWandId()83 wand_ids=NewSplayTree((int (*)(const void *,const void *)) NULL, in AcquireWandId()86 (void) AddValueToSplayTree(wand_ids,(const void *) id,(const void *) id); in AcquireWandId()117 if (wand_ids != (SplayTreeInfo *) NULL) in DestroyWandIds()118 wand_ids=DestroySplayTree(wand_ids); in DestroyWandIds()149 if (wand_ids != (SplayTreeInfo *) NULL) in RelinquishWandId()150 (void) DeleteNodeByValueFromSplayTree(wand_ids,(const void *) id); in RelinquishWandId()