Searched refs:working_space_ (Results 1 – 2 of 2) sorted by relevance
17 working_space_(zone()), in StateValuesCache()99 if (working_space_.size() <= level) { in GetWorkingSpace()100 working_space_.resize(level + 1); in GetWorkingSpace()102 return &working_space_[level]; in GetWorkingSpace()
80 ZoneVector<WorkingBuffer> working_space_; // One working space per level. variable