Searched refs:writeSwizzle (Results 1 – 5 of 5) sorted by relevance
137 void writeSwizzle(const Swizzle& swizzle);
115 this->writeSwizzle((Swizzle&) expr); in writeExpression()369 void GLSLCodeGenerator::writeSwizzle(const Swizzle& swizzle) { in writeSwizzle() function in SkSL::GLSLCodeGenerator
180 SpvId writeSwizzle(const Swizzle& swizzle, OutputStream& out);
1225 return this->writeSwizzle((Swizzle&) expr, out); in writeExpression()1988 SpvId SPIRVCodeGenerator::writeSwizzle(const Swizzle& swizzle, OutputStream& out) { in writeSwizzle() function in SkSL::SPIRVCodeGenerator
1557 const TextureSwizzle& writeSwizzle = getChannelWriteSwizzle(order); in getBorderColorReadSwizzle() local1563 writeRead = writeSwizzle.components[(int)writeRead]; in getBorderColorReadSwizzle()