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/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp119 inline float interpolateVertex (float x0y0, float x1y1, float x, float y) in interpolateVertex() argument
121 return interpolateVertexQuad(tcu::Vec4(x0y0, (x0y0+x1y1)*0.5f, (x0y0+x1y1)*0.5f, x1y1), x, y); in interpolateVertex()