Searched refs:xShearAmount (Results 1 – 2 of 2) sorted by relevance
310 float xShearAmount = rnd.getFloat(0.0f, 0.5f); in MultiTexShader() local335 1.0f, xShearAmount, 0.0f, in MultiTexShader()
418 float xShearAmount = rnd.getFloat(0.0f, 0.5f); in MultiTexShader() local443 1.0f, xShearAmount, 0.0f, in MultiTexShader()