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Searched refs:yup (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c81 GLboolean yup; /*< TRUE -> Y increases upward */ member
402 if (osmesa->yup) { in compute_row_addresses()
586 if (!osmesa->yup) { in osmesa_MapRenderbuffer()
868 osmesa->yup = GL_TRUE; in OSMesaCreateContextAttribs()
1097 osmesa->yup = value ? GL_TRUE : GL_FALSE; in OSMesaPixelStore()
1137 *value = osmesa->yup; in OSMesaGetIntegerv()
/external/v8/src/builtins/
Dbuiltins-regexp.cc481 Label yup(this), nope(this), out(this); in IsFastRegExpMap() local
484 BranchIfFastRegExp(context, object, map, &yup, &nope); in IsFastRegExpMap()
486 Bind(&yup); in IsFastRegExpMap()
/external/ImageMagick/PerlMagick/t/
Dinput_gray_msb_08bit.mat8 …�����}{ytpqy��������������˭�vL$#+=A[[[Y[[U)Iuy�����������������}yup{��������������� pVK…
/external/icu/icu4c/source/data/misc/
DsupplementalData.txt6885 "yup~r",