Searched refs:zUni (Results 1 – 1 of 1) sorted by relevance
1195 const char* zUni = uniformHandler->getUniformCStr(fZUni); in emitCode() local1300 zUni); in emitCode()1302 noiseOctavesFuncName.c_str(), zUni); in emitCode()1304 noiseOctavesFuncName.c_str(), zUni); in emitCode()1306 noiseOctavesFuncName.c_str(), zUni); in emitCode()