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Searched refs:z_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_bld_depth.c835 unsigned z_shift = 0, z_width = 0, z_mask = 0; in lp_build_depth_stencil_test() local
926 have_z = get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask); in lp_build_depth_stencil_test()
930 if (z_mask != 0xffffffff) { in lp_build_depth_stencil_test()
931 z_bitmask = lp_build_const_int_vec(gallivm, z_type, z_mask); in lp_build_depth_stencil_test()