Searched refs:RsdFrameBufferObj (Results 1 – 6 of 6) sorted by relevance
33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setDepthAttachment()48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setColorAttachment()65 RsdFrameBufferObj *fbo = new RsdFrameBufferObj(); in rsdFrameBufferInit()81 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; in rsdFrameBufferSetActive()94 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; in rsdFrameBufferDestroy()
28 RsdFrameBufferObj::RsdFrameBufferObj() { in RsdFrameBufferObj() function in RsdFrameBufferObj41 RsdFrameBufferObj::~RsdFrameBufferObj() { in ~RsdFrameBufferObj()48 void RsdFrameBufferObj::checkError(const Context *rsc) { in checkError()74 void RsdFrameBufferObj::setDepthAttachment() { in setDepthAttachment()90 void RsdFrameBufferObj::setColorAttachment() { in setColorAttachment()111 bool RsdFrameBufferObj::renderToFramebuffer() { in renderToFramebuffer()124 void RsdFrameBufferObj::setActive(const Context *rsc) { in setActive()
24 class RsdFrameBufferObj {26 RsdFrameBufferObj();27 ~RsdFrameBufferObj();
27 class RsdFrameBufferObj; variable71 RsdFrameBufferObj *currentFrameBuffer;
30 class RsdFrameBufferObj; variable68 RsdFrameBufferObj * readBackFBO;
628 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; in rsdAllocationSyncFromFBO()635 drv->readBackFBO = new RsdFrameBufferObj(); in rsdAllocationSyncFromFBO()