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Searched refs:connection_info (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/vr/libpdx_uds/
Dclient_channel_factory.cpp126 ChannelConnectionInfo<LocalHandle> connection_info; in Connect() local
127 status = ReceiveData(socket_.Borrow(), &connection_info); in Connect()
130 socket_ = std::move(connection_info.channel_fd); in Connect()
Dservice_endpoint.cpp243 ChannelConnectionInfo<LocalHandle> connection_info; in AcceptConnection() local
244 connection_info.channel_fd = std::move(remote_socket); in AcceptConnection()
245 status = SendData(connection_fd.Borrow(), connection_info); in AcceptConnection()