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Searched refs:expandToCover (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DRect.h268 void expandToCover(const Rect& other) { in expandToCover() function
275 void expandToCover(float x, float y) { in expandToCover() function
DVertexBuffer.h121 mBounds.expandToCover(current->x, current->y);
DPathTessellator.cpp802 bounds.expandToCover(points[i + 0], points[i + 1]); in instanceVertices()
881 bounds.expandToCover(tempVerticesData[0].x, tempVerticesData[0].y); in tessellateLines()
882 bounds.expandToCover(tempVerticesData[1].x, tempVerticesData[1].y); in tessellateLines()
DClipArea.cpp30 transformedBounds.expandToCover(v.x, v.y); in handlePoint()
DRecordingCanvas.cpp264 unmappedBounds.expandToCover(points[i], points[i + 1]); in calcBoundsOfPoints()