/frameworks/native/libs/gui/ |
D | BufferQueueConsumer.cpp | 51 status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, in acquireBuffer() argument 209 outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer; in acquireBuffer() 210 outBuffer->mFence = Fence::NO_FENCE; in acquireBuffer() 211 outBuffer->mFenceTime = FenceTime::NO_FENCE; in acquireBuffer() 212 outBuffer->mCrop = mCore->mSharedBufferCache.crop; in acquireBuffer() 213 outBuffer->mTransform = mCore->mSharedBufferCache.transform & in acquireBuffer() 216 outBuffer->mScalingMode = mCore->mSharedBufferCache.scalingMode; in acquireBuffer() 217 outBuffer->mDataSpace = mCore->mSharedBufferCache.dataspace; in acquireBuffer() 218 outBuffer->mFrameNumber = mCore->mFrameCounter; in acquireBuffer() 219 outBuffer->mSlot = slot; in acquireBuffer() [all …]
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D | IGraphicBufferProducer.cpp | 188 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer() argument 190 if (outBuffer == NULL) { in detachNextBuffer() 207 *outBuffer = new GraphicBuffer; in detachNextBuffer() 208 result = reply.read(**outBuffer); in detachNextBuffer() 210 outBuffer->clear(); in detachNextBuffer() 219 outBuffer->clear(); in detachNextBuffer() 432 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, in getLastQueuedBuffer() argument 465 *outBuffer = buffer; in getLastQueuedBuffer() 561 sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) override { in detachNextBuffer() argument 562 return mBase->detachNextBuffer(outBuffer, outFence); in detachNextBuffer() [all …]
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/frameworks/native/cmds/surfacereplayer/replayer/ |
D | BufferQueueScheduler.cpp | 81 ANativeWindow_Buffer outBuffer; in fillSurface() local 84 status_t status = s->lock(&outBuffer, nullptr); in fillSurface() 93 auto img = reinterpret_cast<uint8_t*>(outBuffer.bits); in fillSurface() 94 for (int y = 0; y < outBuffer.height; y++) { in fillSurface() 95 for (int x = 0; x < outBuffer.width; x++) { in fillSurface() 96 uint8_t* pixel = img + (4 * (y * outBuffer.stride + x)); in fillSurface()
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/frameworks/av/media/libstagefright/filters/ |
D | ZeroFilter.cpp | 41 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { in processBuffers() argument 45 uint32_t* dest = (uint32_t*)outBuffer->data(); in processBuffers() 50 memcpy(outBuffer->data(), srcBuffer->data(), srcBuffer->size()); in processBuffers() 52 outBuffer->setRange(0, srcBuffer->size()); in processBuffers()
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D | RSFilter.cpp | 88 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { in processBuffers() argument 91 mAllocOut->copy1DRangeTo(0, mWidth * mHeight, outBuffer->data()); in processBuffers()
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D | SaturationFilter.cpp | 91 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { in processBuffers() argument 94 mAllocOut->copy1DRangeTo(0, mWidth * mHeight, outBuffer->data()); in processBuffers()
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D | IntrinsicBlurFilter.cpp | 91 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { in processBuffers() argument 94 mAllocOut->copy1DRangeTo(0, mWidth * mHeight, outBuffer->data()); in processBuffers()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 121 sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence, in nextBuffer() argument 124 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer() 133 &outSlot, &outBuffer); in nextBuffer() 135 outBuffer = mCurrentBuffer; in nextBuffer() 174 &outSlot, &outBuffer); in nextBuffer() 177 mHwc.setClientTarget(mDisplayType, outSlot, outFence, outBuffer, outDataspace); in nextBuffer() 183 outBuffer = mCurrentBuffer; in nextBuffer()
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D | HWComposerBufferCache.cpp | 30 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer) in getHwcBuffer() argument 45 *outBuffer = nullptr; in getHwcBuffer() 47 *outBuffer = buffer; in getHwcBuffer()
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D | FramebufferSurface.h | 72 status_t nextBuffer(uint32_t& outSlot, sp<GraphicBuffer>& outBuffer, 75 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
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/frameworks/av/media/libeffects/loudness/ |
D | EffectLoudnessEnhancer.cpp | 270 effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in LE_process() argument 279 outBuffer == NULL || outBuffer->raw == NULL || in LE_process() 280 inBuffer->frameCount != outBuffer->frameCount || in LE_process() 298 if (inBuffer->raw != outBuffer->raw) { in LE_process() 300 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { in LE_process() 301 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); in LE_process() 304 memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t)); in LE_process()
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/frameworks/base/libs/input/ |
D | SpriteController.cpp | 205 ANativeWindow_Buffer outBuffer; in doUpdateSprites() local 206 status_t status = surface->lock(&outBuffer, NULL); in doUpdateSprites() 211 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in doUpdateSprites() 212 … surfaceBitmap.installPixels(SkImageInfo::MakeN32Premul(outBuffer.width, outBuffer.height), in doUpdateSprites() 213 outBuffer.bits, bpr); in doUpdateSprites() 221 if (outBuffer.width > update.state.icon.bitmap.width()) { in doUpdateSprites() 224 outBuffer.width, update.state.icon.bitmap.height()), paint); in doUpdateSprites() 226 if (outBuffer.height > update.state.icon.bitmap.height()) { in doUpdateSprites() 229 outBuffer.width, outBuffer.height), paint); in doUpdateSprites()
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/frameworks/native/libs/nativewindow/ |
D | AHardwareBuffer.cpp | 43 int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer** outBuffer) { in AHardwareBuffer_allocate() argument 44 if (!outBuffer || !desc) in AHardwareBuffer_allocate() 78 *outBuffer = AHardwareBuffer_from_GraphicBuffer(gbuffer.get()); in AHardwareBuffer_allocate() 81 AHardwareBuffer_acquire(*outBuffer); in AHardwareBuffer_allocate() 199 int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer) { in AHardwareBuffer_recvHandleFromUnixSocket() argument 200 if (!outBuffer) return BAD_VALUE; in AHardwareBuffer_recvHandleFromUnixSocket() 263 *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer); in AHardwareBuffer_recvHandleFromUnixSocket() 265 AHardwareBuffer_acquire(*outBuffer); in AHardwareBuffer_recvHandleFromUnixSocket()
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/frameworks/base/core/jni/ |
D | android_view_Surface.cpp | 322 ANativeWindow_Buffer outBuffer; in nativeLockCanvas() local 323 status_t err = surface->lock(&outBuffer, dirtyRectPtr); in nativeLockCanvas() 332 SkImageInfo info = SkImageInfo::Make(outBuffer.width, outBuffer.height, in nativeLockCanvas() 333 convertPixelFormat(outBuffer.format), in nativeLockCanvas() 334 outBuffer.format == PIXEL_FORMAT_RGBX_8888 in nativeLockCanvas() 339 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in nativeLockCanvas() 341 if (outBuffer.width > 0 && outBuffer.height > 0) { in nativeLockCanvas() 342 bitmap.setPixels(outBuffer.bits); in nativeLockCanvas()
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/frameworks/av/media/libeffects/visualizer/ |
D | EffectVisualizer.cpp | 312 effect_handle_t self,audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Visualizer_process() argument 321 outBuffer == NULL || outBuffer->raw == NULL || in Visualizer_process() 322 inBuffer->frameCount != outBuffer->frameCount || in Visualizer_process() 402 if (inBuffer->raw != outBuffer->raw) { in Visualizer_process() 404 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { in Visualizer_process() 405 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); in Visualizer_process() 408 memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t)); in Visualizer_process()
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/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 82 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer() argument 84 return mProducer->detachNextBuffer(outBuffer, outFence); in detachNextBuffer() 147 status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, in getLastQueuedBuffer() argument 149 return mProducer->getLastQueuedBuffer(outBuffer, outFence, in getLastQueuedBuffer()
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D | MonitoredProducer.h | 46 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, 64 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
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/frameworks/native/libs/nativewindow/include/android/ |
D | hardware_buffer.h | 160 AHardwareBuffer** outBuffer); 242 int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer);
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/frameworks/av/media/libeffects/downmix/ |
D | EffectDownmix.c | 308 audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) { in Downmix_Process() argument 319 outBuffer == NULL || outBuffer->raw == NULL || in Downmix_Process() 320 inBuffer->frameCount != outBuffer->frameCount) { in Downmix_Process() 335 pDst = outBuffer->s16; in Downmix_Process() 336 size_t numFrames = outBuffer->frameCount; in Downmix_Process() 407 audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) { in Downmix_Process() argument 418 outBuffer == NULL || outBuffer->raw == NULL || in Downmix_Process() 419 inBuffer->frameCount != outBuffer->frameCount) { in Downmix_Process() 434 pDst = (LVM_FLOAT *) outBuffer->s16; in Downmix_Process() 435 size_t numFrames = outBuffer->frameCount; in Downmix_Process()
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/frameworks/base/core/jni/android/graphics/pdf/ |
D | PdfUtils.cpp | 31 int getBlock(void* param, unsigned long position, unsigned char* outBuffer, in getBlock() argument 34 const int readCount = pread(fd, outBuffer, size, position); in getBlock()
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/frameworks/native/libs/gui/tests/ |
D | Malicious.cpp | 47 status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) override { in detachNextBuffer() argument 48 return mProducer->detachNextBuffer(outBuffer, outFence); in detachNextBuffer() 89 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, in getLastQueuedBuffer() argument 91 return mProducer->getLastQueuedBuffer(outBuffer, outFence, outTransformMatrix); in getLastQueuedBuffer()
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/frameworks/av/media/libeffects/testlibs/ |
D | EffectEqualizer.cpp | 604 …C" int Equalizer_process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Equalizer_process() argument 612 outBuffer == NULL || outBuffer->raw == NULL || in Equalizer_process() 613 inBuffer->frameCount != outBuffer->frameCount) { in Equalizer_process() 624 pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount); in Equalizer_process()
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/frameworks/av/media/libstagefright/omx/1.0/ |
D | WGraphicBufferProducer.cpp | 118 sp<GraphicBuffer> outBuffer; in detachNextBuffer() local 120 status_t status = mBase->detachNextBuffer(&outBuffer, &outFence); in detachNextBuffer() 124 if (outBuffer == nullptr) { in detachNextBuffer() 130 wrapAs(&tBuffer, *outBuffer); in detachNextBuffer()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 65 std::vector<GLubyte> outBuffer(width * height * 3); in writePPM() local 91 auto outPtr = reinterpret_cast<char*>(outBuffer.data()); in writePPM() 104 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size()); in writePPM()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferQueueProducer.h | 92 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, 177 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
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