1 // Copyright (c) 2012 The Chromium OS Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef BENCH_GL_TEXTURETEST_H_ 6 #define BENCH_GL_TEXTURETEST_H_ 7 8 #include <memory> 9 10 #include "testbase.h" 11 #include "utils.h" 12 13 namespace glbench { 14 15 namespace { 16 17 const int kNumberOfTextures = 8; 18 19 } // namespace 20 21 class TextureTest : public TestBase { 22 public: TextureTest()23 TextureTest() {} ~TextureTest()24 virtual ~TextureTest() {} 25 virtual bool TestFunc(uint64_t iterations) = 0; 26 virtual bool Run(); 27 virtual const char* Name() const = 0; Unit()28 virtual const char* Unit() const { return "mtexel_sec"; } 29 30 enum UpdateFlavor { 31 TEX_IMAGE, 32 TEX_SUBIMAGE 33 }; 34 35 protected: 36 GLuint width_; 37 GLuint height_; 38 GLuint program_; 39 int texsize_; 40 std::unique_ptr<char[]> pixels_[kNumberOfTextures]; 41 GLuint textures_[kNumberOfTextures]; 42 UpdateFlavor flavor_; 43 GLenum texel_gl_format_; 44 DISALLOW_COPY_AND_ASSIGN(TextureTest); 45 }; 46 47 } // namespace glbench 48 49 #endif // BENCH_GL_TEXTURETEST_H_ 50