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1 // Copyright (c) 2007, Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 //     * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 //     * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
13 // distribution.
14 //     * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
17 //
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 
30 // ms_symbol_server_converter.h: Obtain symbol files from a Microsoft
31 // symbol server, and convert them to Breakpad's dumped format.
32 //
33 // At runtime, MSSymbolServerConverter and code that it calls depend on being
34 // able to locate suitable versions of dbghelp.dll and symsrv.dll.  For best
35 // results, place these files in the same directory as the executable.
36 // dbghelp.dll and symsrv.dll as supplied with Debugging Tools for Windows are
37 // both redistributable, as indicated by the package's redist.txt file.
38 //
39 // When connecting to Microsoft's symbol server at
40 // http://msdl.microsoft.com/download/symbols/, which provides access to
41 // symbols for the operating system itself, symsrv.dll requires agreement to
42 // Microsoft's "Terms of Use for Microsoft Symbols and Binaries."  Because this
43 // library places the symbol engine into a promptless mode, the dialog with the
44 // terms will not appear, and use of Microsoft's symbol server will not be
45 // possible.  To indicate agreement to the terms, create a file called
46 // symsrv.yes in the same directory as symsrv.dll.  (Note that symsrv.dll will
47 // also recognize a symsrv.no file as indicating that you do not accept the
48 // terms; the .yes file takes priority over the .no file.)  The terms of use
49 // are contained within symsrv.dll; they were formerly available online at
50 // http://www.microsoft.com/whdc/devtools/debugging/symsrvTOU2.mspx , but
51 // do not appear to be available online any longer as of January, 2007.  It is
52 // possible to view the terms from within WinDbg (Debugging Tools for Windows)
53 // by removing any symsrv.yes and symsrv.no files from WinDbg's directory,
54 // setting the symbol path to include Microsoft's symbol server (.sympath), and
55 // attempting to load symbols from their server (.reload).
56 //
57 // This code has been tested with dbghelp.dll 6.5.3.7 and symsrv.dll 6.5.3.8,
58 // included with Microsoft Visual Studio 8 in Common7/IDE.  This has also been
59 // tested with dbghelp.dll and symsrv.dll versions 6.6.7.5 and 6.12.2.633,
60 // included with the same versions of Debugging Tools for Windows, available at
61 // http://www.microsoft.com/whdc/devtools/debugging/ .
62 //
63 // Author: Mark Mentovai
64 
65 #ifndef TOOLS_WINDOWS_MS_SYMBOL_SERVER_CONVERTER_H_
66 #define TOOLS_WINDOWS_MS_SYMBOL_SERVER_CONVERTER_H_
67 
68 #include <windows.h>
69 
70 #include <string>
71 #include <vector>
72 
73 namespace google_breakpad {
74 
75 using std::string;
76 using std::vector;
77 
78 // MissingSymbolInfo contains the subset of the information in the processor's
79 // CodeModule structure relevant to obtaining a missing symbol file.  Only
80 // debug_file and debug_identifier are relevant in actually obtaining the
81 // missing file; the other fields are for convenience.
82 struct MissingSymbolInfo {
83   string code_file;
84   string code_identifier;
85   string debug_file;
86   string debug_identifier;
87   string version;
88 };
89 
90 class GUIDOrSignatureIdentifier {
91  public:
92   enum GUIDOrSignatureType {
93     TYPE_NONE = 0,
94     TYPE_GUID,
95     TYPE_SIGNATURE
96   };
97 
GUIDOrSignatureIdentifier()98   GUIDOrSignatureIdentifier() : type_(TYPE_NONE) {}
99 
100   // Converts |identifier|, a debug_identifier-formatted string, into its
101   // component fields: either a GUID and age, or signature and age.  If
102   // successful, sets the relevant fields in the object, including the type
103   // field, and returns true.  On error, returns false.
104   bool InitializeFromString(const string &identifier);
105 
type()106   GUIDOrSignatureType type() const { return type_; }
guid()107   GUID guid() const { return guid_; }
signature()108   DWORD signature() const { return signature_; }
age()109   int age() const { return age_; }
guid_or_signature_pointer()110   const void *guid_or_signature_pointer() const { return &guid_; }
111 
112  private:
113   GUIDOrSignatureType type_;
114 
115   // An identifier contains either a 128-bit uuid or a 32-bit signature.
116   union {
117     GUID guid_;
118     DWORD signature_;
119   };
120 
121   // All identifiers used here have age fields, which indicate a specific
122   // revision given a uuid or signature.
123   int age_;
124 };
125 
126 class MSSymbolServerConverter {
127  public:
128   enum LocateResult {
129     LOCATE_FAILURE = 0,
130     LOCATE_NOT_FOUND,    // Authoritative: the file is not present.
131     LOCATE_RETRY,        // Transient (network?) error, try again later.
132     LOCATE_SUCCESS
133   };
134 
135   // Create a new object.  local_cache is the location (pathname) of a local
136   // symbol store used to hold downloaded and converted symbol files.  This
137   // directory will be created by LocateSymbolFile when it successfully
138   // retrieves a symbol file. symbol_servers contains a list of locations (URLs
139   // or pathnames) of the upstream symbol server stores, given in order of
140   // preference, with the first string in the vector identifying the first
141   // store to try.  The vector must contain at least one string.  None of the
142   // strings passed to this constructor may contain asterisk ('*') or semicolon
143   // (';') characters, as the symbol engine uses these characters as separators.
144   MSSymbolServerConverter(const string &local_cache,
145                           const vector<string> &symbol_servers);
146 
147   // Locates the PE file (DLL or EXE) specified by the identifying information
148   // in |missing|, by checking the symbol stores identified when the object
149   // was created.  When returning LOCATE_SUCCESS, pe_file is set to
150   // the pathname of the decompressed PE file as it is stored in the
151   // local cache.
152   LocateResult LocatePEFile(const MissingSymbolInfo &missing, string *pe_file);
153 
154   // Locates the symbol file specified by the identifying information in
155   // |missing|, by checking the symbol stores identified when the object
156   // was created.  When returning LOCATE_SUCCESS, symbol_file is set to
157   // the pathname of the decompressed symbol file as it is stored in the
158   // local cache.
159   LocateResult LocateSymbolFile(const MissingSymbolInfo &missing,
160                                 string *symbol_file);
161 
162   // Calls LocateSymbolFile and converts the returned symbol file to the
163   // dumped-symbol format, storing it adjacent to the symbol file.  The
164   // only conversion supported is from pdb files.  Returns the return
165   // value of LocateSymbolFile, or if LocateSymbolFile succeeds but
166   // conversion fails, returns LOCATE_FAILURE.  The pathname to the
167   // pdb file and to the converted symbol file are returned in
168   // |converted_symbol_file|, |symbol_file|, and |pe_file|.  |symbol_file| and
169   // |pe_file| are optional and may be NULL.  If only the converted symbol file
170   // is desired, set |keep_symbol_file| and |keep_pe_file| to false to indicate
171   // that the original symbol file (pdb) and executable file (exe, dll) should
172   // be deleted after conversion.
173   LocateResult LocateAndConvertSymbolFile(const MissingSymbolInfo &missing,
174                                           bool keep_symbol_file,
175                                           bool keep_pe_file,
176                                           string *converted_symbol_file,
177                                           string *symbol_file,
178                                           string *pe_file);
179 
180  private:
181   // Locates the PDB or PE file (DLL or EXE) specified by the identifying
182   // information in |debug_or_code_file| and |debug_or_code_id|, by checking
183   // the symbol stores identified when the object was created.  When
184   // returning LOCATE_SUCCESS, file_name is set to the pathname of the
185   // decompressed PDB or PE file file as it is stored in the local cache.
186   LocateResult LocateFile(const string &debug_or_code_file,
187                           const string &debug_or_code_id,
188                           const string &version, string *file_name);
189 
190   // Called by various SymSrv functions to report status as progress is made
191   // and to allow the callback to influence processing.  Messages sent to this
192   // callback can be used to distinguish between the various failure modes
193   // that SymFindFileInPath might encounter.
194   static BOOL CALLBACK SymCallback(HANDLE process, ULONG action, ULONG64 data,
195                                    ULONG64 context);
196 
197   // Called by SymFindFileInPath (in LocateSymbolFile) after a candidate
198   // symbol file is located, when it's present in the local cache.
199   // SymFindFileInPath actually seems to accept NULL for a callback function
200   // and behave properly for our needs in that case, but the documentation
201   // doesn't mention it, so this little callback is provided.
202   static BOOL CALLBACK SymFindFileInPathCallback(const char *filename,
203                                                  void *context);
204 
205   // The search path used by SymSrv, built based on the arguments to the
206   // constructor.
207   string symbol_path_;
208 
209   // SymCallback will set at least one of these failure variables if
210   // SymFindFileInPath fails for an expected reason.
211   bool fail_dns_;        // DNS failures (fail_not_found_ will also be set).
212   bool fail_timeout_;    // Timeouts (fail_not_found_ will also be set).
213   bool fail_not_found_;  // The file could not be found.  If this is the only
214                          // fail_* member set, then it is authoritative.
215 };
216 
217 }  // namespace google_breakpad
218 
219 #endif  // TOOLS_WINDOWS_MS_SYMBOL_SERVER_CONVERTER_H_
220