1 /* 2 * User level driver support for input subsystem 3 * 4 * Heavily based on evdev.c by Vojtech Pavlik 5 * 6 * This program is free software; you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation; either version 2 of the License, or 9 * (at your option) any later version. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program; if not, write to the Free Software 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 19 * 20 * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org> 21 * 22 * Changes/Revisions: 23 * 0.5 08/13/2015 (David Herrmann <dh.herrmann@gmail.com> & 24 * Benjamin Tissoires <benjamin.tissoires@redhat.com>) 25 * - add UI_DEV_SETUP ioctl 26 * - add UI_ABS_SETUP ioctl 27 * - add UI_GET_VERSION ioctl 28 * 0.4 01/09/2014 (Benjamin Tissoires <benjamin.tissoires@redhat.com>) 29 * - add UI_GET_SYSNAME ioctl 30 * 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>) 31 * - update ff support for the changes in kernel interface 32 * - add UINPUT_VERSION 33 * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>) 34 * - added force feedback support 35 * - added UI_SET_PHYS 36 * 0.1 20/06/2002 37 * - first public version 38 */ 39 #ifndef _UAPI__UINPUT_H_ 40 #define _UAPI__UINPUT_H_ 41 42 #include <linux/types.h> 43 #include <linux/input.h> 44 45 #define UINPUT_VERSION 5 46 #define UINPUT_MAX_NAME_SIZE 80 47 48 struct uinput_ff_upload { 49 __u32 request_id; 50 __s32 retval; 51 struct ff_effect effect; 52 struct ff_effect old; 53 }; 54 55 struct uinput_ff_erase { 56 __u32 request_id; 57 __s32 retval; 58 __u32 effect_id; 59 }; 60 61 /* ioctl */ 62 #define UINPUT_IOCTL_BASE 'U' 63 #define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1) 64 #define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2) 65 66 struct uinput_setup { 67 struct input_id id; 68 char name[UINPUT_MAX_NAME_SIZE]; 69 __u32 ff_effects_max; 70 }; 71 72 /** 73 * UI_DEV_SETUP - Set device parameters for setup 74 * 75 * This ioctl sets parameters for the input device to be created. It 76 * supersedes the old "struct uinput_user_dev" method, which wrote this data 77 * via write(). To actually set the absolute axes UI_ABS_SETUP should be 78 * used. 79 * 80 * The ioctl takes a "struct uinput_setup" object as argument. The fields of 81 * this object are as follows: 82 * id: See the description of "struct input_id". This field is 83 * copied unchanged into the new device. 84 * name: This is used unchanged as name for the new device. 85 * ff_effects_max: This limits the maximum numbers of force-feedback effects. 86 * See below for a description of FF with uinput. 87 * 88 * This ioctl can be called multiple times and will overwrite previous values. 89 * If this ioctl fails with -EINVAL, it is recommended to use the old 90 * "uinput_user_dev" method via write() as a fallback, in case you run on an 91 * old kernel that does not support this ioctl. 92 * 93 * This ioctl may fail with -EINVAL if it is not supported or if you passed 94 * incorrect values, -ENOMEM if the kernel runs out of memory or -EFAULT if the 95 * passed uinput_setup object cannot be read/written. 96 * If this call fails, partial data may have already been applied to the 97 * internal device. 98 */ 99 #define UI_DEV_SETUP _IOW(UINPUT_IOCTL_BASE, 3, struct uinput_setup) 100 101 struct uinput_abs_setup { 102 __u16 code; /* axis code */ 103 /* __u16 filler; */ 104 struct input_absinfo absinfo; 105 }; 106 107 /** 108 * UI_ABS_SETUP - Set absolute axis information for the device to setup 109 * 110 * This ioctl sets one absolute axis information for the input device to be 111 * created. It supersedes the old "struct uinput_user_dev" method, which wrote 112 * part of this data and the content of UI_DEV_SETUP via write(). 113 * 114 * The ioctl takes a "struct uinput_abs_setup" object as argument. The fields 115 * of this object are as follows: 116 * code: The corresponding input code associated with this axis 117 * (ABS_X, ABS_Y, etc...) 118 * absinfo: See "struct input_absinfo" for a description of this field. 119 * This field is copied unchanged into the kernel for the 120 * specified axis. If the axis is not enabled via 121 * UI_SET_ABSBIT, this ioctl will enable it. 122 * 123 * This ioctl can be called multiple times and will overwrite previous values. 124 * If this ioctl fails with -EINVAL, it is recommended to use the old 125 * "uinput_user_dev" method via write() as a fallback, in case you run on an 126 * old kernel that does not support this ioctl. 127 * 128 * This ioctl may fail with -EINVAL if it is not supported or if you passed 129 * incorrect values, -ENOMEM if the kernel runs out of memory or -EFAULT if the 130 * passed uinput_setup object cannot be read/written. 131 * If this call fails, partial data may have already been applied to the 132 * internal device. 133 */ 134 #define UI_ABS_SETUP _IOW(UINPUT_IOCTL_BASE, 4, struct uinput_abs_setup) 135 136 #define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int) 137 #define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int) 138 #define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int) 139 #define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int) 140 #define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int) 141 #define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int) 142 #define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int) 143 #define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int) 144 #define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*) 145 #define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int) 146 #define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int) 147 148 #define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload) 149 #define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload) 150 #define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase) 151 #define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase) 152 153 /** 154 * UI_GET_SYSNAME - get the sysfs name of the created uinput device 155 * 156 * @return the sysfs name of the created virtual input device. 157 * The complete sysfs path is then /sys/devices/virtual/input/--NAME-- 158 * Usually, it is in the form "inputN" 159 */ 160 #define UI_GET_SYSNAME(len) _IOC(_IOC_READ, UINPUT_IOCTL_BASE, 44, len) 161 162 /** 163 * UI_GET_VERSION - Return version of uinput protocol 164 * 165 * This writes uinput protocol version implemented by the kernel into 166 * the integer pointed to by the ioctl argument. The protocol version 167 * is hard-coded in the kernel and is independent of the uinput device. 168 */ 169 #define UI_GET_VERSION _IOR(UINPUT_IOCTL_BASE, 45, unsigned int) 170 171 /* 172 * To write a force-feedback-capable driver, the upload_effect 173 * and erase_effect callbacks in input_dev must be implemented. 174 * The uinput driver will generate a fake input event when one of 175 * these callbacks are invoked. The userspace code then uses 176 * ioctls to retrieve additional parameters and send the return code. 177 * The callback blocks until this return code is sent. 178 * 179 * The described callback mechanism is only used if ff_effects_max 180 * is set. 181 * 182 * To implement upload_effect(): 183 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD. 184 * A request ID will be given in 'value'. 185 * 2. Allocate a uinput_ff_upload struct, fill in request_id with 186 * the 'value' from the EV_UINPUT event. 187 * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the 188 * uinput_ff_upload struct. It will be filled in with the 189 * ff_effects passed to upload_effect(). 190 * 4. Perform the effect upload, and place a return code back into 191 the uinput_ff_upload struct. 192 * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the 193 * uinput_ff_upload_effect struct. This will complete execution 194 * of our upload_effect() handler. 195 * 196 * To implement erase_effect(): 197 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE. 198 * A request ID will be given in 'value'. 199 * 2. Allocate a uinput_ff_erase struct, fill in request_id with 200 * the 'value' from the EV_UINPUT event. 201 * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the 202 * uinput_ff_erase struct. It will be filled in with the 203 * effect ID passed to erase_effect(). 204 * 4. Perform the effect erasure, and place a return code back 205 * into the uinput_ff_erase struct. 206 * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the 207 * uinput_ff_erase_effect struct. This will complete execution 208 * of our erase_effect() handler. 209 */ 210 211 /* 212 * This is the new event type, used only by uinput. 213 * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value' 214 * is the unique request ID. This number was picked 215 * arbitrarily, above EV_MAX (since the input system 216 * never sees it) but in the range of a 16-bit int. 217 */ 218 #define EV_UINPUT 0x0101 219 #define UI_FF_UPLOAD 1 220 #define UI_FF_ERASE 2 221 222 struct uinput_user_dev { 223 char name[UINPUT_MAX_NAME_SIZE]; 224 struct input_id id; 225 __u32 ff_effects_max; 226 __s32 absmax[ABS_CNT]; 227 __s32 absmin[ABS_CNT]; 228 __s32 absfuzz[ABS_CNT]; 229 __s32 absflat[ABS_CNT]; 230 }; 231 #endif /* _UAPI__UINPUT_H_ */ 232