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1 //===-- SelectionDAGBuilder.h - Selection-DAG building --------*- C++ -*---===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This implements routines for translating from LLVM IR into SelectionDAG IR.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H
15 #define LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H
16 
17 #include "StatepointLowering.h"
18 #include "llvm/ADT/APInt.h"
19 #include "llvm/ADT/DenseMap.h"
20 #include "llvm/Analysis/AliasAnalysis.h"
21 #include "llvm/CodeGen/SelectionDAG.h"
22 #include "llvm/CodeGen/SelectionDAGNodes.h"
23 #include "llvm/IR/CallSite.h"
24 #include "llvm/IR/Constants.h"
25 #include "llvm/IR/Statepoint.h"
26 #include "llvm/Support/ErrorHandling.h"
27 #include "llvm/Target/TargetLowering.h"
28 #include <utility>
29 #include <vector>
30 
31 namespace llvm {
32 
33 class AddrSpaceCastInst;
34 class AllocaInst;
35 class BasicBlock;
36 class BitCastInst;
37 class BranchInst;
38 class CallInst;
39 class DbgValueInst;
40 class ExtractElementInst;
41 class ExtractValueInst;
42 class FCmpInst;
43 class FPExtInst;
44 class FPToSIInst;
45 class FPToUIInst;
46 class FPTruncInst;
47 class Function;
48 class FunctionLoweringInfo;
49 class GetElementPtrInst;
50 class GCFunctionInfo;
51 class ICmpInst;
52 class IntToPtrInst;
53 class IndirectBrInst;
54 class InvokeInst;
55 class InsertElementInst;
56 class InsertValueInst;
57 class Instruction;
58 class LoadInst;
59 class MachineBasicBlock;
60 class MachineInstr;
61 class MachineRegisterInfo;
62 class MDNode;
63 class MVT;
64 class PHINode;
65 class PtrToIntInst;
66 class ReturnInst;
67 class SDDbgValue;
68 class SExtInst;
69 class SelectInst;
70 class ShuffleVectorInst;
71 class SIToFPInst;
72 class StoreInst;
73 class SwitchInst;
74 class DataLayout;
75 class TargetLibraryInfo;
76 class TargetLowering;
77 class TruncInst;
78 class UIToFPInst;
79 class UnreachableInst;
80 class VAArgInst;
81 class ZExtInst;
82 
83 //===----------------------------------------------------------------------===//
84 /// SelectionDAGBuilder - This is the common target-independent lowering
85 /// implementation that is parameterized by a TargetLowering object.
86 ///
87 class SelectionDAGBuilder {
88   /// CurInst - The current instruction being visited
89   const Instruction *CurInst;
90 
91   DenseMap<const Value*, SDValue> NodeMap;
92 
93   /// UnusedArgNodeMap - Maps argument value for unused arguments. This is used
94   /// to preserve debug information for incoming arguments.
95   DenseMap<const Value*, SDValue> UnusedArgNodeMap;
96 
97   /// DanglingDebugInfo - Helper type for DanglingDebugInfoMap.
98   class DanglingDebugInfo {
99     const DbgValueInst* DI;
100     DebugLoc dl;
101     unsigned SDNodeOrder;
102   public:
DanglingDebugInfo()103     DanglingDebugInfo() : DI(nullptr), dl(DebugLoc()), SDNodeOrder(0) { }
DanglingDebugInfo(const DbgValueInst * di,DebugLoc DL,unsigned SDNO)104     DanglingDebugInfo(const DbgValueInst *di, DebugLoc DL, unsigned SDNO)
105         : DI(di), dl(std::move(DL)), SDNodeOrder(SDNO) {}
getDI()106     const DbgValueInst* getDI() { return DI; }
getdl()107     DebugLoc getdl() { return dl; }
getSDNodeOrder()108     unsigned getSDNodeOrder() { return SDNodeOrder; }
109   };
110 
111   /// DanglingDebugInfoMap - Keeps track of dbg_values for which we have not
112   /// yet seen the referent.  We defer handling these until we do see it.
113   DenseMap<const Value*, DanglingDebugInfo> DanglingDebugInfoMap;
114 
115 public:
116   /// PendingLoads - Loads are not emitted to the program immediately.  We bunch
117   /// them up and then emit token factor nodes when possible.  This allows us to
118   /// get simple disambiguation between loads without worrying about alias
119   /// analysis.
120   SmallVector<SDValue, 8> PendingLoads;
121 
122   /// State used while lowering a statepoint sequence (gc_statepoint,
123   /// gc_relocate, and gc_result).  See StatepointLowering.hpp/cpp for details.
124   StatepointLoweringState StatepointLowering;
125 private:
126 
127   /// PendingExports - CopyToReg nodes that copy values to virtual registers
128   /// for export to other blocks need to be emitted before any terminator
129   /// instruction, but they have no other ordering requirements. We bunch them
130   /// up and the emit a single tokenfactor for them just before terminator
131   /// instructions.
132   SmallVector<SDValue, 8> PendingExports;
133 
134   /// SDNodeOrder - A unique monotonically increasing number used to order the
135   /// SDNodes we create.
136   unsigned SDNodeOrder;
137 
138   enum CaseClusterKind {
139     /// A cluster of adjacent case labels with the same destination, or just one
140     /// case.
141     CC_Range,
142     /// A cluster of cases suitable for jump table lowering.
143     CC_JumpTable,
144     /// A cluster of cases suitable for bit test lowering.
145     CC_BitTests
146   };
147 
148   /// A cluster of case labels.
149   struct CaseCluster {
150     CaseClusterKind Kind;
151     const ConstantInt *Low, *High;
152     union {
153       MachineBasicBlock *MBB;
154       unsigned JTCasesIndex;
155       unsigned BTCasesIndex;
156     };
157     BranchProbability Prob;
158 
rangeCaseCluster159     static CaseCluster range(const ConstantInt *Low, const ConstantInt *High,
160                              MachineBasicBlock *MBB, BranchProbability Prob) {
161       CaseCluster C;
162       C.Kind = CC_Range;
163       C.Low = Low;
164       C.High = High;
165       C.MBB = MBB;
166       C.Prob = Prob;
167       return C;
168     }
169 
jumpTableCaseCluster170     static CaseCluster jumpTable(const ConstantInt *Low,
171                                  const ConstantInt *High, unsigned JTCasesIndex,
172                                  BranchProbability Prob) {
173       CaseCluster C;
174       C.Kind = CC_JumpTable;
175       C.Low = Low;
176       C.High = High;
177       C.JTCasesIndex = JTCasesIndex;
178       C.Prob = Prob;
179       return C;
180     }
181 
bitTestsCaseCluster182     static CaseCluster bitTests(const ConstantInt *Low, const ConstantInt *High,
183                                 unsigned BTCasesIndex, BranchProbability Prob) {
184       CaseCluster C;
185       C.Kind = CC_BitTests;
186       C.Low = Low;
187       C.High = High;
188       C.BTCasesIndex = BTCasesIndex;
189       C.Prob = Prob;
190       return C;
191     }
192   };
193 
194   typedef std::vector<CaseCluster> CaseClusterVector;
195   typedef CaseClusterVector::iterator CaseClusterIt;
196 
197   struct CaseBits {
198     uint64_t Mask;
199     MachineBasicBlock* BB;
200     unsigned Bits;
201     BranchProbability ExtraProb;
202 
CaseBitsCaseBits203     CaseBits(uint64_t mask, MachineBasicBlock* bb, unsigned bits,
204              BranchProbability Prob):
205       Mask(mask), BB(bb), Bits(bits), ExtraProb(Prob) { }
206 
CaseBitsCaseBits207     CaseBits() : Mask(0), BB(nullptr), Bits(0) {}
208   };
209 
210   typedef std::vector<CaseBits> CaseBitsVector;
211 
212   /// Sort Clusters and merge adjacent cases.
213   void sortAndRangeify(CaseClusterVector &Clusters);
214 
215   /// CaseBlock - This structure is used to communicate between
216   /// SelectionDAGBuilder and SDISel for the code generation of additional basic
217   /// blocks needed by multi-case switch statements.
218   struct CaseBlock {
219     CaseBlock(ISD::CondCode cc, const Value *cmplhs, const Value *cmprhs,
220               const Value *cmpmiddle, MachineBasicBlock *truebb,
221               MachineBasicBlock *falsebb, MachineBasicBlock *me,
222               BranchProbability trueprob = BranchProbability::getUnknown(),
223               BranchProbability falseprob = BranchProbability::getUnknown())
CCCaseBlock224         : CC(cc), CmpLHS(cmplhs), CmpMHS(cmpmiddle), CmpRHS(cmprhs),
225           TrueBB(truebb), FalseBB(falsebb), ThisBB(me), TrueProb(trueprob),
226           FalseProb(falseprob) {}
227 
228     // CC - the condition code to use for the case block's setcc node
229     ISD::CondCode CC;
230 
231     // CmpLHS/CmpRHS/CmpMHS - The LHS/MHS/RHS of the comparison to emit.
232     // Emit by default LHS op RHS. MHS is used for range comparisons:
233     // If MHS is not null: (LHS <= MHS) and (MHS <= RHS).
234     const Value *CmpLHS, *CmpMHS, *CmpRHS;
235 
236     // TrueBB/FalseBB - the block to branch to if the setcc is true/false.
237     MachineBasicBlock *TrueBB, *FalseBB;
238 
239     // ThisBB - the block into which to emit the code for the setcc and branches
240     MachineBasicBlock *ThisBB;
241 
242     // TrueProb/FalseProb - branch weights.
243     BranchProbability TrueProb, FalseProb;
244   };
245 
246   struct JumpTable {
JumpTableJumpTable247     JumpTable(unsigned R, unsigned J, MachineBasicBlock *M,
248               MachineBasicBlock *D): Reg(R), JTI(J), MBB(M), Default(D) {}
249 
250     /// Reg - the virtual register containing the index of the jump table entry
251     //. to jump to.
252     unsigned Reg;
253     /// JTI - the JumpTableIndex for this jump table in the function.
254     unsigned JTI;
255     /// MBB - the MBB into which to emit the code for the indirect jump.
256     MachineBasicBlock *MBB;
257     /// Default - the MBB of the default bb, which is a successor of the range
258     /// check MBB.  This is when updating PHI nodes in successors.
259     MachineBasicBlock *Default;
260   };
261   struct JumpTableHeader {
262     JumpTableHeader(APInt F, APInt L, const Value *SV, MachineBasicBlock *H,
263                     bool E = false)
FirstJumpTableHeader264         : First(std::move(F)), Last(std::move(L)), SValue(SV), HeaderBB(H),
265           Emitted(E) {}
266     APInt First;
267     APInt Last;
268     const Value *SValue;
269     MachineBasicBlock *HeaderBB;
270     bool Emitted;
271   };
272   typedef std::pair<JumpTableHeader, JumpTable> JumpTableBlock;
273 
274   struct BitTestCase {
BitTestCaseBitTestCase275     BitTestCase(uint64_t M, MachineBasicBlock* T, MachineBasicBlock* Tr,
276                 BranchProbability Prob):
277       Mask(M), ThisBB(T), TargetBB(Tr), ExtraProb(Prob) { }
278     uint64_t Mask;
279     MachineBasicBlock *ThisBB;
280     MachineBasicBlock *TargetBB;
281     BranchProbability ExtraProb;
282   };
283 
284   typedef SmallVector<BitTestCase, 3> BitTestInfo;
285 
286   struct BitTestBlock {
BitTestBlockBitTestBlock287     BitTestBlock(APInt F, APInt R, const Value *SV, unsigned Rg, MVT RgVT,
288                  bool E, bool CR, MachineBasicBlock *P, MachineBasicBlock *D,
289                  BitTestInfo C, BranchProbability Pr)
290         : First(std::move(F)), Range(std::move(R)), SValue(SV), Reg(Rg),
291           RegVT(RgVT), Emitted(E), ContiguousRange(CR), Parent(P), Default(D),
292           Cases(std::move(C)), Prob(Pr) {}
293     APInt First;
294     APInt Range;
295     const Value *SValue;
296     unsigned Reg;
297     MVT RegVT;
298     bool Emitted;
299     bool ContiguousRange;
300     MachineBasicBlock *Parent;
301     MachineBasicBlock *Default;
302     BitTestInfo Cases;
303     BranchProbability Prob;
304     BranchProbability DefaultProb;
305   };
306 
307   /// Check whether a range of clusters is dense enough for a jump table.
308   bool isDense(const CaseClusterVector &Clusters, unsigned *TotalCases,
309                unsigned First, unsigned Last, unsigned MinDensity);
310 
311   /// Build a jump table cluster from Clusters[First..Last]. Returns false if it
312   /// decides it's not a good idea.
313   bool buildJumpTable(CaseClusterVector &Clusters, unsigned First,
314                       unsigned Last, const SwitchInst *SI,
315                       MachineBasicBlock *DefaultMBB, CaseCluster &JTCluster);
316 
317   /// Find clusters of cases suitable for jump table lowering.
318   void findJumpTables(CaseClusterVector &Clusters, const SwitchInst *SI,
319                       MachineBasicBlock *DefaultMBB);
320 
321   /// Check whether the range [Low,High] fits in a machine word.
322   bool rangeFitsInWord(const APInt &Low, const APInt &High);
323 
324   /// Check whether these clusters are suitable for lowering with bit tests based
325   /// on the number of destinations, comparison metric, and range.
326   bool isSuitableForBitTests(unsigned NumDests, unsigned NumCmps,
327                              const APInt &Low, const APInt &High);
328 
329   /// Build a bit test cluster from Clusters[First..Last]. Returns false if it
330   /// decides it's not a good idea.
331   bool buildBitTests(CaseClusterVector &Clusters, unsigned First, unsigned Last,
332                      const SwitchInst *SI, CaseCluster &BTCluster);
333 
334   /// Find clusters of cases suitable for bit test lowering.
335   void findBitTestClusters(CaseClusterVector &Clusters, const SwitchInst *SI);
336 
337   struct SwitchWorkListItem {
338     MachineBasicBlock *MBB;
339     CaseClusterIt FirstCluster;
340     CaseClusterIt LastCluster;
341     const ConstantInt *GE;
342     const ConstantInt *LT;
343     BranchProbability DefaultProb;
344   };
345   typedef SmallVector<SwitchWorkListItem, 4> SwitchWorkList;
346 
347   /// Determine the rank by weight of CC in [First,Last]. If CC has more weight
348   /// than each cluster in the range, its rank is 0.
349   static unsigned caseClusterRank(const CaseCluster &CC, CaseClusterIt First,
350                                   CaseClusterIt Last);
351 
352   /// Emit comparison and split W into two subtrees.
353   void splitWorkItem(SwitchWorkList &WorkList, const SwitchWorkListItem &W,
354                      Value *Cond, MachineBasicBlock *SwitchMBB);
355 
356   /// Lower W.
357   void lowerWorkItem(SwitchWorkListItem W, Value *Cond,
358                      MachineBasicBlock *SwitchMBB,
359                      MachineBasicBlock *DefaultMBB);
360 
361 
362   /// A class which encapsulates all of the information needed to generate a
363   /// stack protector check and signals to isel via its state being initialized
364   /// that a stack protector needs to be generated.
365   ///
366   /// *NOTE* The following is a high level documentation of SelectionDAG Stack
367   /// Protector Generation. The reason that it is placed here is for a lack of
368   /// other good places to stick it.
369   ///
370   /// High Level Overview of SelectionDAG Stack Protector Generation:
371   ///
372   /// Previously, generation of stack protectors was done exclusively in the
373   /// pre-SelectionDAG Codegen LLVM IR Pass "Stack Protector". This necessitated
374   /// splitting basic blocks at the IR level to create the success/failure basic
375   /// blocks in the tail of the basic block in question. As a result of this,
376   /// calls that would have qualified for the sibling call optimization were no
377   /// longer eligible for optimization since said calls were no longer right in
378   /// the "tail position" (i.e. the immediate predecessor of a ReturnInst
379   /// instruction).
380   ///
381   /// Then it was noticed that since the sibling call optimization causes the
382   /// callee to reuse the caller's stack, if we could delay the generation of
383   /// the stack protector check until later in CodeGen after the sibling call
384   /// decision was made, we get both the tail call optimization and the stack
385   /// protector check!
386   ///
387   /// A few goals in solving this problem were:
388   ///
389   ///   1. Preserve the architecture independence of stack protector generation.
390   ///
391   ///   2. Preserve the normal IR level stack protector check for platforms like
392   ///      OpenBSD for which we support platform-specific stack protector
393   ///      generation.
394   ///
395   /// The main problem that guided the present solution is that one can not
396   /// solve this problem in an architecture independent manner at the IR level
397   /// only. This is because:
398   ///
399   ///   1. The decision on whether or not to perform a sibling call on certain
400   ///      platforms (for instance i386) requires lower level information
401   ///      related to available registers that can not be known at the IR level.
402   ///
403   ///   2. Even if the previous point were not true, the decision on whether to
404   ///      perform a tail call is done in LowerCallTo in SelectionDAG which
405   ///      occurs after the Stack Protector Pass. As a result, one would need to
406   ///      put the relevant callinst into the stack protector check success
407   ///      basic block (where the return inst is placed) and then move it back
408   ///      later at SelectionDAG/MI time before the stack protector check if the
409   ///      tail call optimization failed. The MI level option was nixed
410   ///      immediately since it would require platform-specific pattern
411   ///      matching. The SelectionDAG level option was nixed because
412   ///      SelectionDAG only processes one IR level basic block at a time
413   ///      implying one could not create a DAG Combine to move the callinst.
414   ///
415   /// To get around this problem a few things were realized:
416   ///
417   ///   1. While one can not handle multiple IR level basic blocks at the
418   ///      SelectionDAG Level, one can generate multiple machine basic blocks
419   ///      for one IR level basic block. This is how we handle bit tests and
420   ///      switches.
421   ///
422   ///   2. At the MI level, tail calls are represented via a special return
423   ///      MIInst called "tcreturn". Thus if we know the basic block in which we
424   ///      wish to insert the stack protector check, we get the correct behavior
425   ///      by always inserting the stack protector check right before the return
426   ///      statement. This is a "magical transformation" since no matter where
427   ///      the stack protector check intrinsic is, we always insert the stack
428   ///      protector check code at the end of the BB.
429   ///
430   /// Given the aforementioned constraints, the following solution was devised:
431   ///
432   ///   1. On platforms that do not support SelectionDAG stack protector check
433   ///      generation, allow for the normal IR level stack protector check
434   ///      generation to continue.
435   ///
436   ///   2. On platforms that do support SelectionDAG stack protector check
437   ///      generation:
438   ///
439   ///     a. Use the IR level stack protector pass to decide if a stack
440   ///        protector is required/which BB we insert the stack protector check
441   ///        in by reusing the logic already therein. If we wish to generate a
442   ///        stack protector check in a basic block, we place a special IR
443   ///        intrinsic called llvm.stackprotectorcheck right before the BB's
444   ///        returninst or if there is a callinst that could potentially be
445   ///        sibling call optimized, before the call inst.
446   ///
447   ///     b. Then when a BB with said intrinsic is processed, we codegen the BB
448   ///        normally via SelectBasicBlock. In said process, when we visit the
449   ///        stack protector check, we do not actually emit anything into the
450   ///        BB. Instead, we just initialize the stack protector descriptor
451   ///        class (which involves stashing information/creating the success
452   ///        mbbb and the failure mbb if we have not created one for this
453   ///        function yet) and export the guard variable that we are going to
454   ///        compare.
455   ///
456   ///     c. After we finish selecting the basic block, in FinishBasicBlock if
457   ///        the StackProtectorDescriptor attached to the SelectionDAGBuilder is
458   ///        initialized, we produce the validation code with one of these
459   ///        techniques:
460   ///          1) with a call to a guard check function
461   ///          2) with inlined instrumentation
462   ///
463   ///        1) We insert a call to the check function before the terminator.
464   ///
465   ///        2) We first find a splice point in the parent basic block
466   ///        before the terminator and then splice the terminator of said basic
467   ///        block into the success basic block. Then we code-gen a new tail for
468   ///        the parent basic block consisting of the two loads, the comparison,
469   ///        and finally two branches to the success/failure basic blocks. We
470   ///        conclude by code-gening the failure basic block if we have not
471   ///        code-gened it already (all stack protector checks we generate in
472   ///        the same function, use the same failure basic block).
473   class StackProtectorDescriptor {
474   public:
StackProtectorDescriptor()475     StackProtectorDescriptor()
476         : ParentMBB(nullptr), SuccessMBB(nullptr), FailureMBB(nullptr) {}
477 
478     /// Returns true if all fields of the stack protector descriptor are
479     /// initialized implying that we should/are ready to emit a stack protector.
shouldEmitStackProtector()480     bool shouldEmitStackProtector() const {
481       return ParentMBB && SuccessMBB && FailureMBB;
482     }
483 
shouldEmitFunctionBasedCheckStackProtector()484     bool shouldEmitFunctionBasedCheckStackProtector() const {
485       return ParentMBB && !SuccessMBB && !FailureMBB;
486     }
487 
488     /// Initialize the stack protector descriptor structure for a new basic
489     /// block.
initialize(const BasicBlock * BB,MachineBasicBlock * MBB,bool FunctionBasedInstrumentation)490     void initialize(const BasicBlock *BB, MachineBasicBlock *MBB,
491                     bool FunctionBasedInstrumentation) {
492       // Make sure we are not initialized yet.
493       assert(!shouldEmitStackProtector() && "Stack Protector Descriptor is "
494              "already initialized!");
495       ParentMBB = MBB;
496       if (!FunctionBasedInstrumentation) {
497         SuccessMBB = AddSuccessorMBB(BB, MBB, /* IsLikely */ true);
498         FailureMBB = AddSuccessorMBB(BB, MBB, /* IsLikely */ false, FailureMBB);
499       }
500     }
501 
502     /// Reset state that changes when we handle different basic blocks.
503     ///
504     /// This currently includes:
505     ///
506     /// 1. The specific basic block we are generating a
507     /// stack protector for (ParentMBB).
508     ///
509     /// 2. The successor machine basic block that will contain the tail of
510     /// parent mbb after we create the stack protector check (SuccessMBB). This
511     /// BB is visited only on stack protector check success.
resetPerBBState()512     void resetPerBBState() {
513       ParentMBB = nullptr;
514       SuccessMBB = nullptr;
515     }
516 
517     /// Reset state that only changes when we switch functions.
518     ///
519     /// This currently includes:
520     ///
521     /// 1. FailureMBB since we reuse the failure code path for all stack
522     /// protector checks created in an individual function.
523     ///
524     /// 2.The guard variable since the guard variable we are checking against is
525     /// always the same.
resetPerFunctionState()526     void resetPerFunctionState() {
527       FailureMBB = nullptr;
528     }
529 
getParentMBB()530     MachineBasicBlock *getParentMBB() { return ParentMBB; }
getSuccessMBB()531     MachineBasicBlock *getSuccessMBB() { return SuccessMBB; }
getFailureMBB()532     MachineBasicBlock *getFailureMBB() { return FailureMBB; }
533 
534   private:
535     /// The basic block for which we are generating the stack protector.
536     ///
537     /// As a result of stack protector generation, we will splice the
538     /// terminators of this basic block into the successor mbb SuccessMBB and
539     /// replace it with a compare/branch to the successor mbbs
540     /// SuccessMBB/FailureMBB depending on whether or not the stack protector
541     /// was violated.
542     MachineBasicBlock *ParentMBB;
543 
544     /// A basic block visited on stack protector check success that contains the
545     /// terminators of ParentMBB.
546     MachineBasicBlock *SuccessMBB;
547 
548     /// This basic block visited on stack protector check failure that will
549     /// contain a call to __stack_chk_fail().
550     MachineBasicBlock *FailureMBB;
551 
552     /// Add a successor machine basic block to ParentMBB. If the successor mbb
553     /// has not been created yet (i.e. if SuccMBB = 0), then the machine basic
554     /// block will be created. Assign a large weight if IsLikely is true.
555     MachineBasicBlock *AddSuccessorMBB(const BasicBlock *BB,
556                                        MachineBasicBlock *ParentMBB,
557                                        bool IsLikely,
558                                        MachineBasicBlock *SuccMBB = nullptr);
559   };
560 
561 private:
562   const TargetMachine &TM;
563 public:
564   /// Lowest valid SDNodeOrder. The special case 0 is reserved for scheduling
565   /// nodes without a corresponding SDNode.
566   static const unsigned LowestSDNodeOrder = 1;
567 
568   SelectionDAG &DAG;
569   const DataLayout *DL;
570   AliasAnalysis *AA;
571   const TargetLibraryInfo *LibInfo;
572 
573   /// SwitchCases - Vector of CaseBlock structures used to communicate
574   /// SwitchInst code generation information.
575   std::vector<CaseBlock> SwitchCases;
576   /// JTCases - Vector of JumpTable structures used to communicate
577   /// SwitchInst code generation information.
578   std::vector<JumpTableBlock> JTCases;
579   /// BitTestCases - Vector of BitTestBlock structures used to communicate
580   /// SwitchInst code generation information.
581   std::vector<BitTestBlock> BitTestCases;
582   /// A StackProtectorDescriptor structure used to communicate stack protector
583   /// information in between SelectBasicBlock and FinishBasicBlock.
584   StackProtectorDescriptor SPDescriptor;
585 
586   // Emit PHI-node-operand constants only once even if used by multiple
587   // PHI nodes.
588   DenseMap<const Constant *, unsigned> ConstantsOut;
589 
590   /// FuncInfo - Information about the function as a whole.
591   ///
592   FunctionLoweringInfo &FuncInfo;
593 
594   /// GFI - Garbage collection metadata for the function.
595   GCFunctionInfo *GFI;
596 
597   /// LPadToCallSiteMap - Map a landing pad to the call site indexes.
598   DenseMap<MachineBasicBlock*, SmallVector<unsigned, 4> > LPadToCallSiteMap;
599 
600   /// HasTailCall - This is set to true if a call in the current
601   /// block has been translated as a tail call. In this case,
602   /// no subsequent DAG nodes should be created.
603   ///
604   bool HasTailCall;
605 
606   LLVMContext *Context;
607 
SelectionDAGBuilder(SelectionDAG & dag,FunctionLoweringInfo & funcinfo,CodeGenOpt::Level ol)608   SelectionDAGBuilder(SelectionDAG &dag, FunctionLoweringInfo &funcinfo,
609                       CodeGenOpt::Level ol)
610     : CurInst(nullptr), SDNodeOrder(LowestSDNodeOrder), TM(dag.getTarget()),
611       DAG(dag), FuncInfo(funcinfo),
612       HasTailCall(false) {
613   }
614 
615   void init(GCFunctionInfo *gfi, AliasAnalysis &aa,
616             const TargetLibraryInfo *li);
617 
618   /// clear - Clear out the current SelectionDAG and the associated
619   /// state and prepare this SelectionDAGBuilder object to be used
620   /// for a new block. This doesn't clear out information about
621   /// additional blocks that are needed to complete switch lowering
622   /// or PHI node updating; that information is cleared out as it is
623   /// consumed.
624   void clear();
625 
626   /// clearDanglingDebugInfo - Clear the dangling debug information
627   /// map. This function is separated from the clear so that debug
628   /// information that is dangling in a basic block can be properly
629   /// resolved in a different basic block. This allows the
630   /// SelectionDAG to resolve dangling debug information attached
631   /// to PHI nodes.
632   void clearDanglingDebugInfo();
633 
634   /// getRoot - Return the current virtual root of the Selection DAG,
635   /// flushing any PendingLoad items. This must be done before emitting
636   /// a store or any other node that may need to be ordered after any
637   /// prior load instructions.
638   ///
639   SDValue getRoot();
640 
641   /// getControlRoot - Similar to getRoot, but instead of flushing all the
642   /// PendingLoad items, flush all the PendingExports items. It is necessary
643   /// to do this before emitting a terminator instruction.
644   ///
645   SDValue getControlRoot();
646 
getCurSDLoc()647   SDLoc getCurSDLoc() const {
648     return SDLoc(CurInst, SDNodeOrder);
649   }
650 
getCurDebugLoc()651   DebugLoc getCurDebugLoc() const {
652     return CurInst ? CurInst->getDebugLoc() : DebugLoc();
653   }
654 
getSDNodeOrder()655   unsigned getSDNodeOrder() const { return SDNodeOrder; }
656 
657   void CopyValueToVirtualRegister(const Value *V, unsigned Reg);
658 
659   void visit(const Instruction &I);
660 
661   void visit(unsigned Opcode, const User &I);
662 
663   /// getCopyFromRegs - If there was virtual register allocated for the value V
664   /// emit CopyFromReg of the specified type Ty. Return empty SDValue() otherwise.
665   SDValue getCopyFromRegs(const Value *V, Type *Ty);
666 
667   // resolveDanglingDebugInfo - if we saw an earlier dbg_value referring to V,
668   // generate the debug data structures now that we've seen its definition.
669   void resolveDanglingDebugInfo(const Value *V, SDValue Val);
670   SDValue getValue(const Value *V);
671   bool findValue(const Value *V) const;
672 
673   SDValue getNonRegisterValue(const Value *V);
674   SDValue getValueImpl(const Value *V);
675 
setValue(const Value * V,SDValue NewN)676   void setValue(const Value *V, SDValue NewN) {
677     SDValue &N = NodeMap[V];
678     assert(!N.getNode() && "Already set a value for this node!");
679     N = NewN;
680   }
681 
setUnusedArgValue(const Value * V,SDValue NewN)682   void setUnusedArgValue(const Value *V, SDValue NewN) {
683     SDValue &N = UnusedArgNodeMap[V];
684     assert(!N.getNode() && "Already set a value for this node!");
685     N = NewN;
686   }
687 
688   void FindMergedConditions(const Value *Cond, MachineBasicBlock *TBB,
689                             MachineBasicBlock *FBB, MachineBasicBlock *CurBB,
690                             MachineBasicBlock *SwitchBB,
691                             Instruction::BinaryOps Opc, BranchProbability TW,
692                             BranchProbability FW);
693   void EmitBranchForMergedCondition(const Value *Cond, MachineBasicBlock *TBB,
694                                     MachineBasicBlock *FBB,
695                                     MachineBasicBlock *CurBB,
696                                     MachineBasicBlock *SwitchBB,
697                                     BranchProbability TW, BranchProbability FW);
698   bool ShouldEmitAsBranches(const std::vector<CaseBlock> &Cases);
699   bool isExportableFromCurrentBlock(const Value *V, const BasicBlock *FromBB);
700   void CopyToExportRegsIfNeeded(const Value *V);
701   void ExportFromCurrentBlock(const Value *V);
702   void LowerCallTo(ImmutableCallSite CS, SDValue Callee, bool IsTailCall,
703                    const BasicBlock *EHPadBB = nullptr);
704 
705   // Lower range metadata from 0 to N to assert zext to an integer of nearest
706   // floor power of two.
707   SDValue lowerRangeToAssertZExt(SelectionDAG &DAG, const Instruction &I,
708                                  SDValue Op);
709 
710   void populateCallLoweringInfo(TargetLowering::CallLoweringInfo &CLI,
711                                 ImmutableCallSite CS, unsigned ArgIdx,
712                                 unsigned NumArgs, SDValue Callee,
713                                 Type *ReturnTy, bool IsPatchPoint);
714 
715   std::pair<SDValue, SDValue>
716   lowerInvokable(TargetLowering::CallLoweringInfo &CLI,
717                  const BasicBlock *EHPadBB = nullptr);
718 
719   /// UpdateSplitBlock - When an MBB was split during scheduling, update the
720   /// references that need to refer to the last resulting block.
721   void UpdateSplitBlock(MachineBasicBlock *First, MachineBasicBlock *Last);
722 
723   /// Describes a gc.statepoint or a gc.statepoint like thing for the purposes
724   /// of lowering into a STATEPOINT node.
725   struct StatepointLoweringInfo {
726     /// Bases[i] is the base pointer for Ptrs[i].  Together they denote the set
727     /// of gc pointers this STATEPOINT has to relocate.
728     SmallVector<const Value *, 16> Bases;
729     SmallVector<const Value *, 16> Ptrs;
730 
731     /// The set of gc.relocate calls associated with this gc.statepoint.
732     SmallVector<const GCRelocateInst *, 16> GCRelocates;
733 
734     /// The full list of gc arguments to the gc.statepoint being lowered.
735     ArrayRef<const Use> GCArgs;
736 
737     /// The gc.statepoint instruction.
738     const Instruction *StatepointInstr = nullptr;
739 
740     /// The list of gc transition arguments present in the gc.statepoint being
741     /// lowered.
742     ArrayRef<const Use> GCTransitionArgs;
743 
744     /// The ID that the resulting STATEPOINT instruction has to report.
745     unsigned ID = -1;
746 
747     /// Information regarding the underlying call instruction.
748     TargetLowering::CallLoweringInfo CLI;
749 
750     /// The deoptimization state associated with this gc.statepoint call, if
751     /// any.
752     ArrayRef<const Use> DeoptState;
753 
754     /// Flags associated with the meta arguments being lowered.
755     uint64_t StatepointFlags = -1;
756 
757     /// The number of patchable bytes the call needs to get lowered into.
758     unsigned NumPatchBytes = -1;
759 
760     /// The exception handling unwind destination, in case this represents an
761     /// invoke of gc.statepoint.
762     const BasicBlock *EHPadBB = nullptr;
763 
StatepointLoweringInfoStatepointLoweringInfo764     explicit StatepointLoweringInfo(SelectionDAG &DAG) : CLI(DAG) {}
765   };
766 
767   /// Lower \p SLI into a STATEPOINT instruction.
768   SDValue LowerAsSTATEPOINT(StatepointLoweringInfo &SLI);
769 
770   // This function is responsible for the whole statepoint lowering process.
771   // It uniformly handles invoke and call statepoints.
772   void LowerStatepoint(ImmutableStatepoint Statepoint,
773                        const BasicBlock *EHPadBB = nullptr);
774 
775   void LowerCallSiteWithDeoptBundle(ImmutableCallSite CS, SDValue Callee,
776                                     const BasicBlock *EHPadBB);
777 
778   void LowerDeoptimizeCall(const CallInst *CI);
779   void LowerDeoptimizingReturn();
780 
781   void LowerCallSiteWithDeoptBundleImpl(ImmutableCallSite CS, SDValue Callee,
782                                         const BasicBlock *EHPadBB,
783                                         bool VarArgDisallowed,
784                                         bool ForceVoidReturnTy);
785 
786 private:
787   // Terminator instructions.
788   void visitRet(const ReturnInst &I);
789   void visitBr(const BranchInst &I);
790   void visitSwitch(const SwitchInst &I);
791   void visitIndirectBr(const IndirectBrInst &I);
792   void visitUnreachable(const UnreachableInst &I);
793   void visitCleanupRet(const CleanupReturnInst &I);
794   void visitCatchSwitch(const CatchSwitchInst &I);
795   void visitCatchRet(const CatchReturnInst &I);
796   void visitCatchPad(const CatchPadInst &I);
797   void visitCleanupPad(const CleanupPadInst &CPI);
798 
799   BranchProbability getEdgeProbability(const MachineBasicBlock *Src,
800                                        const MachineBasicBlock *Dst) const;
801   void addSuccessorWithProb(
802       MachineBasicBlock *Src, MachineBasicBlock *Dst,
803       BranchProbability Prob = BranchProbability::getUnknown());
804 
805 public:
806   void visitSwitchCase(CaseBlock &CB,
807                        MachineBasicBlock *SwitchBB);
808   void visitSPDescriptorParent(StackProtectorDescriptor &SPD,
809                                MachineBasicBlock *ParentBB);
810   void visitSPDescriptorFailure(StackProtectorDescriptor &SPD);
811   void visitBitTestHeader(BitTestBlock &B, MachineBasicBlock *SwitchBB);
812   void visitBitTestCase(BitTestBlock &BB,
813                         MachineBasicBlock* NextMBB,
814                         BranchProbability BranchProbToNext,
815                         unsigned Reg,
816                         BitTestCase &B,
817                         MachineBasicBlock *SwitchBB);
818   void visitJumpTable(JumpTable &JT);
819   void visitJumpTableHeader(JumpTable &JT, JumpTableHeader &JTH,
820                             MachineBasicBlock *SwitchBB);
821 
822 private:
823   // These all get lowered before this pass.
824   void visitInvoke(const InvokeInst &I);
825   void visitResume(const ResumeInst &I);
826 
827   void visitBinary(const User &I, unsigned OpCode);
828   void visitShift(const User &I, unsigned Opcode);
visitAdd(const User & I)829   void visitAdd(const User &I)  { visitBinary(I, ISD::ADD); }
visitFAdd(const User & I)830   void visitFAdd(const User &I) { visitBinary(I, ISD::FADD); }
visitSub(const User & I)831   void visitSub(const User &I)  { visitBinary(I, ISD::SUB); }
832   void visitFSub(const User &I);
visitMul(const User & I)833   void visitMul(const User &I)  { visitBinary(I, ISD::MUL); }
visitFMul(const User & I)834   void visitFMul(const User &I) { visitBinary(I, ISD::FMUL); }
visitURem(const User & I)835   void visitURem(const User &I) { visitBinary(I, ISD::UREM); }
visitSRem(const User & I)836   void visitSRem(const User &I) { visitBinary(I, ISD::SREM); }
visitFRem(const User & I)837   void visitFRem(const User &I) { visitBinary(I, ISD::FREM); }
visitUDiv(const User & I)838   void visitUDiv(const User &I) { visitBinary(I, ISD::UDIV); }
839   void visitSDiv(const User &I);
visitFDiv(const User & I)840   void visitFDiv(const User &I) { visitBinary(I, ISD::FDIV); }
visitAnd(const User & I)841   void visitAnd (const User &I) { visitBinary(I, ISD::AND); }
visitOr(const User & I)842   void visitOr  (const User &I) { visitBinary(I, ISD::OR); }
visitXor(const User & I)843   void visitXor (const User &I) { visitBinary(I, ISD::XOR); }
visitShl(const User & I)844   void visitShl (const User &I) { visitShift(I, ISD::SHL); }
visitLShr(const User & I)845   void visitLShr(const User &I) { visitShift(I, ISD::SRL); }
visitAShr(const User & I)846   void visitAShr(const User &I) { visitShift(I, ISD::SRA); }
847   void visitICmp(const User &I);
848   void visitFCmp(const User &I);
849   // Visit the conversion instructions
850   void visitTrunc(const User &I);
851   void visitZExt(const User &I);
852   void visitSExt(const User &I);
853   void visitFPTrunc(const User &I);
854   void visitFPExt(const User &I);
855   void visitFPToUI(const User &I);
856   void visitFPToSI(const User &I);
857   void visitUIToFP(const User &I);
858   void visitSIToFP(const User &I);
859   void visitPtrToInt(const User &I);
860   void visitIntToPtr(const User &I);
861   void visitBitCast(const User &I);
862   void visitAddrSpaceCast(const User &I);
863 
864   void visitExtractElement(const User &I);
865   void visitInsertElement(const User &I);
866   void visitShuffleVector(const User &I);
867 
868   void visitExtractValue(const ExtractValueInst &I);
869   void visitInsertValue(const InsertValueInst &I);
870   void visitLandingPad(const LandingPadInst &I);
871 
872   void visitGetElementPtr(const User &I);
873   void visitSelect(const User &I);
874 
875   void visitAlloca(const AllocaInst &I);
876   void visitLoad(const LoadInst &I);
877   void visitStore(const StoreInst &I);
878   void visitMaskedLoad(const CallInst &I);
879   void visitMaskedStore(const CallInst &I);
880   void visitMaskedGather(const CallInst &I);
881   void visitMaskedScatter(const CallInst &I);
882   void visitAtomicCmpXchg(const AtomicCmpXchgInst &I);
883   void visitAtomicRMW(const AtomicRMWInst &I);
884   void visitFence(const FenceInst &I);
885   void visitPHI(const PHINode &I);
886   void visitCall(const CallInst &I);
887   bool visitMemCmpCall(const CallInst &I);
888   bool visitMemChrCall(const CallInst &I);
889   bool visitStrCpyCall(const CallInst &I, bool isStpcpy);
890   bool visitStrCmpCall(const CallInst &I);
891   bool visitStrLenCall(const CallInst &I);
892   bool visitStrNLenCall(const CallInst &I);
893   bool visitUnaryFloatCall(const CallInst &I, unsigned Opcode);
894   bool visitBinaryFloatCall(const CallInst &I, unsigned Opcode);
895   void visitAtomicLoad(const LoadInst &I);
896   void visitAtomicStore(const StoreInst &I);
897   void visitLoadFromSwiftError(const LoadInst &I);
898   void visitStoreToSwiftError(const StoreInst &I);
899 
900   void visitInlineAsm(ImmutableCallSite CS);
901   const char *visitIntrinsicCall(const CallInst &I, unsigned Intrinsic);
902   void visitTargetIntrinsic(const CallInst &I, unsigned Intrinsic);
903 
904   void visitVAStart(const CallInst &I);
905   void visitVAArg(const VAArgInst &I);
906   void visitVAEnd(const CallInst &I);
907   void visitVACopy(const CallInst &I);
908   void visitStackmap(const CallInst &I);
909   void visitPatchpoint(ImmutableCallSite CS,
910                        const BasicBlock *EHPadBB = nullptr);
911 
912   // These two are implemented in StatepointLowering.cpp
913   void visitGCRelocate(const GCRelocateInst &I);
914   void visitGCResult(const GCResultInst &I);
915 
visitUserOp1(const Instruction & I)916   void visitUserOp1(const Instruction &I) {
917     llvm_unreachable("UserOp1 should not exist at instruction selection time!");
918   }
visitUserOp2(const Instruction & I)919   void visitUserOp2(const Instruction &I) {
920     llvm_unreachable("UserOp2 should not exist at instruction selection time!");
921   }
922 
923   void processIntegerCallValue(const Instruction &I,
924                                SDValue Value, bool IsSigned);
925 
926   void HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
927 
928   void emitInlineAsmError(ImmutableCallSite CS, const Twine &Message);
929 
930   /// EmitFuncArgumentDbgValue - If V is an function argument then create
931   /// corresponding DBG_VALUE machine instruction for it now. At the end of
932   /// instruction selection, they will be inserted to the entry BB.
933   bool EmitFuncArgumentDbgValue(const Value *V, DILocalVariable *Variable,
934                                 DIExpression *Expr, DILocation *DL,
935                                 int64_t Offset, bool IsIndirect,
936                                 const SDValue &N);
937 
938   /// Return the next block after MBB, or nullptr if there is none.
939   MachineBasicBlock *NextBlock(MachineBasicBlock *MBB);
940 
941   /// Update the DAG and DAG builder with the relevant information after
942   /// a new root node has been created which could be a tail call.
943   void updateDAGForMaybeTailCall(SDValue MaybeTC);
944 };
945 
946 /// RegsForValue - This struct represents the registers (physical or virtual)
947 /// that a particular set of values is assigned, and the type information about
948 /// the value. The most common situation is to represent one value at a time,
949 /// but struct or array values are handled element-wise as multiple values.  The
950 /// splitting of aggregates is performed recursively, so that we never have
951 /// aggregate-typed registers. The values at this point do not necessarily have
952 /// legal types, so each value may require one or more registers of some legal
953 /// type.
954 ///
955 struct RegsForValue {
956   /// ValueVTs - The value types of the values, which may not be legal, and
957   /// may need be promoted or synthesized from one or more registers.
958   ///
959   SmallVector<EVT, 4> ValueVTs;
960 
961   /// RegVTs - The value types of the registers. This is the same size as
962   /// ValueVTs and it records, for each value, what the type of the assigned
963   /// register or registers are. (Individual values are never synthesized
964   /// from more than one type of register.)
965   ///
966   /// With virtual registers, the contents of RegVTs is redundant with TLI's
967   /// getRegisterType member function, however when with physical registers
968   /// it is necessary to have a separate record of the types.
969   ///
970   SmallVector<MVT, 4> RegVTs;
971 
972   /// Regs - This list holds the registers assigned to the values.
973   /// Each legal or promoted value requires one register, and each
974   /// expanded value requires multiple registers.
975   ///
976   SmallVector<unsigned, 4> Regs;
977 
978   RegsForValue();
979 
980   RegsForValue(const SmallVector<unsigned, 4> &regs, MVT regvt, EVT valuevt);
981 
982   RegsForValue(LLVMContext &Context, const TargetLowering &TLI,
983                const DataLayout &DL, unsigned Reg, Type *Ty);
984 
985   /// append - Add the specified values to this one.
appendRegsForValue986   void append(const RegsForValue &RHS) {
987     ValueVTs.append(RHS.ValueVTs.begin(), RHS.ValueVTs.end());
988     RegVTs.append(RHS.RegVTs.begin(), RHS.RegVTs.end());
989     Regs.append(RHS.Regs.begin(), RHS.Regs.end());
990   }
991 
992   /// getCopyFromRegs - Emit a series of CopyFromReg nodes that copies from
993   /// this value and returns the result as a ValueVTs value.  This uses
994   /// Chain/Flag as the input and updates them for the output Chain/Flag.
995   /// If the Flag pointer is NULL, no flag is used.
996   SDValue getCopyFromRegs(SelectionDAG &DAG, FunctionLoweringInfo &FuncInfo,
997                           const SDLoc &dl, SDValue &Chain, SDValue *Flag,
998                           const Value *V = nullptr) const;
999 
1000   /// getCopyToRegs - Emit a series of CopyToReg nodes that copies the specified
1001   /// value into the registers specified by this object.  This uses Chain/Flag
1002   /// as the input and updates them for the output Chain/Flag.  If the Flag
1003   /// pointer is nullptr, no flag is used.  If V is not nullptr, then it is used
1004   /// in printing better diagnostic messages on error.
1005   void getCopyToRegs(SDValue Val, SelectionDAG &DAG, const SDLoc &dl,
1006                      SDValue &Chain, SDValue *Flag, const Value *V = nullptr,
1007                      ISD::NodeType PreferredExtendType = ISD::ANY_EXTEND) const;
1008 
1009   /// AddInlineAsmOperands - Add this value to the specified inlineasm node
1010   /// operand list.  This adds the code marker, matching input operand index
1011   /// (if applicable), and includes the number of values added into it.
1012   void AddInlineAsmOperands(unsigned Kind, bool HasMatching,
1013                             unsigned MatchingIdx, const SDLoc &dl,
1014                             SelectionDAG &DAG, std::vector<SDValue> &Ops) const;
1015 };
1016 
1017 } // end namespace llvm
1018 
1019 #endif
1020