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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 10.6.5 Release Notes / August 22, 2015</h1>
18
19<p>
20Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4 release.
21</p>
22<p>
23Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
273.3 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
34afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4  mesa-10.6.5.tar.gz
35fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f  mesa-10.6.5.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42<h2>Bug fixes</h2>
43
44<p>This list is likely incomplete.</p>
45
46<ul>
47
48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85252">Bug 85252</a> - Segfault in compiler while processing ternary operator with void arguments</li>
49
50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91570">Bug 91570</a> - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X</li>
51
52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91610">Bug 91610</a> - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor</li>
53
54</ul>
55
56
57<h2>Changes</h2>
58
59<p>Adam Jackson (1):</p>
60<ul>
61  <li>glx: Fix __glXWireToEvent for BufferSwapComplete</li>
62</ul>
63
64<p>Alex Deucher (2):</p>
65<ul>
66  <li>radeonsi: add new OLAND pci id</li>
67  <li>radeonsi: properly set the raster_config for KV</li>
68</ul>
69
70<p>Emil Velikov (4):</p>
71<ul>
72  <li>docs: add sha256 checksums for 10.6.4</li>
73  <li>vc4: add missing nir include, to fix the build</li>
74  <li>Revert "radeonsi: properly set the raster_config for KV"</li>
75  <li>Update version to 10.6.5</li>
76</ul>
77
78<p>Frank Binns (1):</p>
79<ul>
80  <li>egl/x11: don't abort when creating a DRI2 drawable fails</li>
81</ul>
82
83<p>Ilia Mirkin (3):</p>
84<ul>
85  <li>nouveau: no need to do tnl wakeup, state updates are always hooked up</li>
86  <li>gm107/ir: indirect handle goes first on maxwell also</li>
87  <li>nv50,nvc0: take level into account when doing eng2d multi-layer blits</li>
88</ul>
89
90<p>Jason Ekstrand (4):</p>
91<ul>
92  <li>meta/copy_image: Stash off the scissor</li>
93  <li>mesa/formats: Only do byteswapping for packed formats</li>
94  <li>mesa/formats: Fix swizzle flipping for big-endian targets</li>
95  <li>mesa/formats: Don't flip channels of null array formats</li>
96</ul>
97
98<p>Marek Olšák (3):</p>
99<ul>
100  <li>radeonsi: fix polygon offset scale</li>
101  <li>r600g: fix polygon offset scale</li>
102  <li>r600g: allow setting geometry shader sampler states</li>
103</ul>
104
105<p>Neil Roberts (1):</p>
106<ul>
107  <li>i965/bdw: Fix setting the instancing state for the SGVS element</li>
108</ul>
109
110<p>Oded Gabbay (2):</p>
111<ul>
112  <li>mesa: clear existing swizzle info before bitwise-OR</li>
113  <li>mesa/formats: don't byteswap when building array formats</li>
114</ul>
115
116<p>Renaud Gaubert (1):</p>
117<ul>
118  <li>glsl: avoid compiler's segfault when processing operators with void arguments</li>
119</ul>
120
121
122</div>
123</body>
124</html>
125