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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 11.0.2 Release Notes / September 28, 2015</h1>
18
19<p>
20Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 release.
21</p>
22<p>
23Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
274.1 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
3445170773500d6ae2f9eb93fc85efee69f7c97084411ada4eddf92f78bca56d20  mesa-11.0.2.tar.gz
35fce11fb27eb87adf1e620a76455d635c6136dfa49ae58c53b34ef8d0c7b7eae4  mesa-11.0.2.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42<h2>Bug fixes</h2>
43
44<p>This list is likely incomplete.</p>
45
46<ul>
47
48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91582">Bug 91582</a> - [bisected] Regression in DEQP gles2.functional.negative_api.texture.texsubimage2d_neg_offset</li>
49
50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li>
51
52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92095">Bug 92095</a> - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag</li>
53
54</ul>
55
56
57<h2>Changes</h2>
58
59<p>Eduardo Lima Mitev (3):</p>
60<ul>
61  <li>mesa: Fix order of format+type and internal format checks for glTexImageXD ops</li>
62  <li>mesa: Move _mesa_base_tex_format() from teximage to glformats files</li>
63  <li>mesa: Use the effective internal format instead for validation</li>
64</ul>
65
66<p>Emil Velikov (2):</p>
67<ul>
68  <li>docs: add sha256 checksums for 11.0.1</li>
69  <li>Update version to 11.0.2</li>
70</ul>
71
72<p>Kristian Høgsberg Kristensen (1):</p>
73<ul>
74  <li>i965: Respect stride and subreg_offset for ATTR registers</li>
75</ul>
76
77<p>Matt Turner (1):</p>
78<ul>
79  <li>glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.</li>
80</ul>
81
82
83</div>
84</body>
85</html>
86