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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5  * Copyright 2010-2011 LunarG, Inc.
6  * All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sub license, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice (including the
17  * next paragraph) shall be included in all copies or substantial portions
18  * of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26  * DEALINGS IN THE SOFTWARE.
27  *
28  **************************************************************************/
29 
30 
31 #ifndef EGLCONTEXT_INCLUDED
32 #define EGLCONTEXT_INCLUDED
33 
34 #include "c99_compat.h"
35 
36 #include "egltypedefs.h"
37 #include "egldisplay.h"
38 
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 /**
45  * "Base" class for device driver contexts.
46  */
47 struct _egl_context
48 {
49    /* A context is a display resource */
50    _EGLResource Resource;
51 
52    /* The bound status of the context */
53    _EGLThreadInfo *Binding;
54    _EGLSurface *DrawSurface;
55    _EGLSurface *ReadSurface;
56 
57    _EGLConfig *Config;
58 
59    EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
60    EGLint ClientMajorVersion;
61    EGLint ClientMinorVersion;
62    EGLint Flags;
63    EGLint Profile;
64    EGLint ResetNotificationStrategy;
65 
66    /* The real render buffer when a window surface is bound */
67    EGLint WindowRenderBuffer;
68 };
69 
70 
71 extern EGLBoolean
72 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
73                 _EGLConfig *config, const EGLint *attrib_list);
74 
75 
76 extern EGLBoolean
77 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
78 
79 
80 extern EGLBoolean
81 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
82                 _EGLContext **old_ctx,
83                 _EGLSurface **old_draw, _EGLSurface **old_read);
84 
85 
86 /**
87  * Increment reference count for the context.
88  */
89 static inline _EGLContext *
_eglGetContext(_EGLContext * ctx)90 _eglGetContext(_EGLContext *ctx)
91 {
92    if (ctx)
93       _eglGetResource(&ctx->Resource);
94    return ctx;
95 }
96 
97 
98 /**
99  * Decrement reference count for the context.
100  */
101 static inline EGLBoolean
_eglPutContext(_EGLContext * ctx)102 _eglPutContext(_EGLContext *ctx)
103 {
104    return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
105 }
106 
107 
108 /**
109  * Link a context to its display and return the handle of the link.
110  * The handle can be passed to client directly.
111  */
112 static inline EGLContext
_eglLinkContext(_EGLContext * ctx)113 _eglLinkContext(_EGLContext *ctx)
114 {
115    _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
116    return (EGLContext) ctx;
117 }
118 
119 
120 /**
121  * Unlink a linked context from its display.
122  * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
123  */
124 static inline void
_eglUnlinkContext(_EGLContext * ctx)125 _eglUnlinkContext(_EGLContext *ctx)
126 {
127    _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
128 }
129 
130 
131 /**
132  * Lookup a handle to find the linked context.
133  * Return NULL if the handle has no corresponding linked context.
134  */
135 static inline _EGLContext *
_eglLookupContext(EGLContext context,_EGLDisplay * dpy)136 _eglLookupContext(EGLContext context, _EGLDisplay *dpy)
137 {
138    _EGLContext *ctx = (_EGLContext *) context;
139    if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
140       ctx = NULL;
141    return ctx;
142 }
143 
144 
145 /**
146  * Return the handle of a linked context, or EGL_NO_CONTEXT.
147  */
148 static inline EGLContext
_eglGetContextHandle(_EGLContext * ctx)149 _eglGetContextHandle(_EGLContext *ctx)
150 {
151    _EGLResource *res = (_EGLResource *) ctx;
152    return (res && _eglIsResourceLinked(res)) ?
153       (EGLContext) ctx : EGL_NO_CONTEXT;
154 }
155 
156 
157 #ifdef __cplusplus
158 }
159 #endif
160 
161 #endif /* EGLCONTEXT_INCLUDED */
162