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1 /**************************************************************************
2  *
3  * Copyright 2006 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keithw@vmware.com>
30   *   Michel Dänzer <daenzer@vmware.com>
31   */
32 
33 #include <stdio.h>
34 
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
37 
38 #include "util/u_inlines.h"
39 #include "util/u_cpu_detect.h"
40 #include "util/u_format.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43 #include "util/simple_list.h"
44 #include "util/u_transfer.h"
45 
46 #include "lp_context.h"
47 #include "lp_flush.h"
48 #include "lp_screen.h"
49 #include "lp_texture.h"
50 #include "lp_setup.h"
51 #include "lp_state.h"
52 #include "lp_rast.h"
53 
54 #include "state_tracker/sw_winsys.h"
55 
56 
57 #ifdef DEBUG
58 static struct llvmpipe_resource resource_list;
59 #endif
60 static unsigned id_counter = 0;
61 
62 
63 /**
64  * Conventional allocation path for non-display textures:
65  * Compute strides and allocate data (unless asked not to).
66  */
67 static boolean
llvmpipe_texture_layout(struct llvmpipe_screen * screen,struct llvmpipe_resource * lpr,boolean allocate)68 llvmpipe_texture_layout(struct llvmpipe_screen *screen,
69                         struct llvmpipe_resource *lpr,
70                         boolean allocate)
71 {
72    struct pipe_resource *pt = &lpr->base;
73    unsigned level;
74    unsigned width = pt->width0;
75    unsigned height = pt->height0;
76    unsigned depth = pt->depth0;
77    uint64_t total_size = 0;
78    unsigned layers = pt->array_size;
79    /* XXX:
80     * This alignment here (same for displaytarget) was added for the purpose of
81     * ARB_map_buffer_alignment. I am not convinced it's needed for non-buffer
82     * resources. Otherwise we'd want the max of cacheline size and 16 (max size
83     * of a block for all formats) though this should not be strictly necessary
84     * neither. In any case it can only affect compressed or 1d textures.
85     */
86    unsigned mip_align = MAX2(64, util_cpu_caps.cacheline);
87 
88    assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
89    assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
90 
91    for (level = 0; level <= pt->last_level; level++) {
92       uint64_t mipsize;
93       unsigned align_x, align_y, nblocksx, nblocksy, block_size, num_slices;
94 
95       /* Row stride and image stride */
96 
97       /* For non-compressed formats we need 4x4 pixel alignment
98        * so we can read/write LP_RASTER_BLOCK_SIZE when rendering to them.
99        * We also want cache line size in x direction,
100        * otherwise same cache line could end up in multiple threads.
101        * For explicit 1d resources however we reduce this to 4x1 and
102        * handle specially in render output code (as we need to do special
103        * handling there for buffers in any case).
104        */
105       if (util_format_is_compressed(pt->format))
106          align_x = align_y = 1;
107       else {
108          align_x = LP_RASTER_BLOCK_SIZE;
109          if (llvmpipe_resource_is_1d(&lpr->base))
110             align_y = 1;
111          else
112             align_y = LP_RASTER_BLOCK_SIZE;
113       }
114 
115       nblocksx = util_format_get_nblocksx(pt->format,
116                                           align(width, align_x));
117       nblocksy = util_format_get_nblocksy(pt->format,
118                                           align(height, align_y));
119       block_size = util_format_get_blocksize(pt->format);
120 
121       if (util_format_is_compressed(pt->format))
122          lpr->row_stride[level] = nblocksx * block_size;
123       else
124          lpr->row_stride[level] = align(nblocksx * block_size, util_cpu_caps.cacheline);
125 
126       /* if row_stride * height > LP_MAX_TEXTURE_SIZE */
127       if ((uint64_t)lpr->row_stride[level] * nblocksy > LP_MAX_TEXTURE_SIZE) {
128          /* image too large */
129          goto fail;
130       }
131 
132       lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
133 
134       /* Number of 3D image slices, cube faces or texture array layers */
135       if (lpr->base.target == PIPE_TEXTURE_CUBE) {
136          assert(layers == 6);
137       }
138 
139       if (lpr->base.target == PIPE_TEXTURE_3D)
140          num_slices = depth;
141       else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY ||
142                lpr->base.target == PIPE_TEXTURE_2D_ARRAY ||
143                lpr->base.target == PIPE_TEXTURE_CUBE ||
144                lpr->base.target == PIPE_TEXTURE_CUBE_ARRAY)
145          num_slices = layers;
146       else
147          num_slices = 1;
148 
149       /* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */
150       mipsize = (uint64_t)lpr->img_stride[level] * num_slices;
151       if (mipsize > LP_MAX_TEXTURE_SIZE) {
152          /* volume too large */
153          goto fail;
154       }
155 
156       lpr->mip_offsets[level] = total_size;
157 
158       total_size += align((unsigned)mipsize, mip_align);
159       if (total_size > LP_MAX_TEXTURE_SIZE) {
160          goto fail;
161       }
162 
163       /* Compute size of next mipmap level */
164       width = u_minify(width, 1);
165       height = u_minify(height, 1);
166       depth = u_minify(depth, 1);
167    }
168 
169    if (allocate) {
170       lpr->tex_data = align_malloc(total_size, mip_align);
171       if (!lpr->tex_data) {
172          return FALSE;
173       }
174       else {
175          memset(lpr->tex_data, 0, total_size);
176       }
177    }
178 
179    return TRUE;
180 
181 fail:
182    return FALSE;
183 }
184 
185 
186 /**
187  * Check the size of the texture specified by 'res'.
188  * \return TRUE if OK, FALSE if too large.
189  */
190 static boolean
llvmpipe_can_create_resource(struct pipe_screen * screen,const struct pipe_resource * res)191 llvmpipe_can_create_resource(struct pipe_screen *screen,
192                              const struct pipe_resource *res)
193 {
194    struct llvmpipe_resource lpr;
195    memset(&lpr, 0, sizeof(lpr));
196    lpr.base = *res;
197    return llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, false);
198 }
199 
200 
201 static boolean
llvmpipe_displaytarget_layout(struct llvmpipe_screen * screen,struct llvmpipe_resource * lpr,const void * map_front_private)202 llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
203                               struct llvmpipe_resource *lpr,
204                               const void *map_front_private)
205 {
206    struct sw_winsys *winsys = screen->winsys;
207 
208    /* Round up the surface size to a multiple of the tile size to
209     * avoid tile clipping.
210     */
211    const unsigned width = MAX2(1, align(lpr->base.width0, TILE_SIZE));
212    const unsigned height = MAX2(1, align(lpr->base.height0, TILE_SIZE));
213 
214    lpr->dt = winsys->displaytarget_create(winsys,
215                                           lpr->base.bind,
216                                           lpr->base.format,
217                                           width, height,
218                                           64,
219                                           map_front_private,
220                                           &lpr->row_stride[0] );
221 
222    if (lpr->dt == NULL)
223       return FALSE;
224 
225    if (!map_front_private) {
226       void *map = winsys->displaytarget_map(winsys, lpr->dt,
227                                             PIPE_TRANSFER_WRITE);
228 
229       if (map)
230          memset(map, 0, height * lpr->row_stride[0]);
231 
232       winsys->displaytarget_unmap(winsys, lpr->dt);
233    }
234 
235    return TRUE;
236 }
237 
238 
239 static struct pipe_resource *
llvmpipe_resource_create_front(struct pipe_screen * _screen,const struct pipe_resource * templat,const void * map_front_private)240 llvmpipe_resource_create_front(struct pipe_screen *_screen,
241                                const struct pipe_resource *templat,
242                                const void *map_front_private)
243 {
244    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
245    struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
246    if (!lpr)
247       return NULL;
248 
249    lpr->base = *templat;
250    pipe_reference_init(&lpr->base.reference, 1);
251    lpr->base.screen = &screen->base;
252 
253    /* assert(lpr->base.bind); */
254 
255    if (llvmpipe_resource_is_texture(&lpr->base)) {
256       if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
257                             PIPE_BIND_SCANOUT |
258                             PIPE_BIND_SHARED)) {
259          /* displayable surface */
260          if (!llvmpipe_displaytarget_layout(screen, lpr, map_front_private))
261             goto fail;
262       }
263       else {
264          /* texture map */
265          if (!llvmpipe_texture_layout(screen, lpr, true))
266             goto fail;
267       }
268    }
269    else {
270       /* other data (vertex buffer, const buffer, etc) */
271       const uint bytes = templat->width0;
272       assert(util_format_get_blocksize(templat->format) == 1);
273       assert(templat->height0 == 1);
274       assert(templat->depth0 == 1);
275       assert(templat->last_level == 0);
276       /*
277        * Reserve some extra storage since if we'd render to a buffer we
278        * read/write always LP_RASTER_BLOCK_SIZE pixels, but the element
279        * offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE.
280        */
281       lpr->data = align_malloc(bytes + (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float), 64);
282 
283       /*
284        * buffers don't really have stride but it's probably safer
285        * (for code doing same calculations for buffers and textures)
286        * to put something sane in there.
287        */
288       lpr->row_stride[0] = bytes;
289       if (!lpr->data)
290          goto fail;
291       memset(lpr->data, 0, bytes);
292    }
293 
294    lpr->id = id_counter++;
295 
296 #ifdef DEBUG
297    insert_at_tail(&resource_list, lpr);
298 #endif
299 
300    return &lpr->base;
301 
302  fail:
303    FREE(lpr);
304    return NULL;
305 }
306 static struct pipe_resource *
llvmpipe_resource_create(struct pipe_screen * _screen,const struct pipe_resource * templat)307 llvmpipe_resource_create(struct pipe_screen *_screen,
308                          const struct pipe_resource *templat)
309 {
310    return llvmpipe_resource_create_front(_screen, templat, NULL);
311 }
312 
313 static void
llvmpipe_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * pt)314 llvmpipe_resource_destroy(struct pipe_screen *pscreen,
315                           struct pipe_resource *pt)
316 {
317    struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
318    struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
319 
320    if (lpr->dt) {
321       /* display target */
322       struct sw_winsys *winsys = screen->winsys;
323       winsys->displaytarget_destroy(winsys, lpr->dt);
324    }
325    else if (llvmpipe_resource_is_texture(pt)) {
326       /* free linear image data */
327       if (lpr->tex_data) {
328          align_free(lpr->tex_data);
329          lpr->tex_data = NULL;
330       }
331    }
332    else if (!lpr->userBuffer) {
333       assert(lpr->data);
334       align_free(lpr->data);
335    }
336 
337 #ifdef DEBUG
338    if (lpr->next)
339       remove_from_list(lpr);
340 #endif
341 
342    FREE(lpr);
343 }
344 
345 
346 /**
347  * Map a resource for read/write.
348  */
349 void *
llvmpipe_resource_map(struct pipe_resource * resource,unsigned level,unsigned layer,enum lp_texture_usage tex_usage)350 llvmpipe_resource_map(struct pipe_resource *resource,
351                       unsigned level,
352                       unsigned layer,
353                       enum lp_texture_usage tex_usage)
354 {
355    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
356    uint8_t *map;
357 
358    assert(level < LP_MAX_TEXTURE_LEVELS);
359    assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
360 
361    assert(tex_usage == LP_TEX_USAGE_READ ||
362           tex_usage == LP_TEX_USAGE_READ_WRITE ||
363           tex_usage == LP_TEX_USAGE_WRITE_ALL);
364 
365    if (lpr->dt) {
366       /* display target */
367       struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
368       struct sw_winsys *winsys = screen->winsys;
369       unsigned dt_usage;
370 
371       if (tex_usage == LP_TEX_USAGE_READ) {
372          dt_usage = PIPE_TRANSFER_READ;
373       }
374       else {
375          dt_usage = PIPE_TRANSFER_READ_WRITE;
376       }
377 
378       assert(level == 0);
379       assert(layer == 0);
380 
381       /* FIXME: keep map count? */
382       map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
383 
384       /* install this linear image in texture data structure */
385       lpr->tex_data = map;
386 
387       return map;
388    }
389    else if (llvmpipe_resource_is_texture(resource)) {
390 
391       map = llvmpipe_get_texture_image_address(lpr, layer, level);
392       return map;
393    }
394    else {
395       return lpr->data;
396    }
397 }
398 
399 
400 /**
401  * Unmap a resource.
402  */
403 void
llvmpipe_resource_unmap(struct pipe_resource * resource,unsigned level,unsigned layer)404 llvmpipe_resource_unmap(struct pipe_resource *resource,
405                        unsigned level,
406                        unsigned layer)
407 {
408    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
409 
410    if (lpr->dt) {
411       /* display target */
412       struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
413       struct sw_winsys *winsys = lp_screen->winsys;
414 
415       assert(level == 0);
416       assert(layer == 0);
417 
418       winsys->displaytarget_unmap(winsys, lpr->dt);
419    }
420 }
421 
422 
423 void *
llvmpipe_resource_data(struct pipe_resource * resource)424 llvmpipe_resource_data(struct pipe_resource *resource)
425 {
426    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
427 
428    assert(!llvmpipe_resource_is_texture(resource));
429 
430    return lpr->data;
431 }
432 
433 
434 static struct pipe_resource *
llvmpipe_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * template,struct winsys_handle * whandle,unsigned usage)435 llvmpipe_resource_from_handle(struct pipe_screen *screen,
436                               const struct pipe_resource *template,
437                               struct winsys_handle *whandle,
438                               unsigned usage)
439 {
440    struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
441    struct llvmpipe_resource *lpr;
442 
443    /* XXX Seems like from_handled depth textures doesn't work that well */
444 
445    lpr = CALLOC_STRUCT(llvmpipe_resource);
446    if (!lpr) {
447       goto no_lpr;
448    }
449 
450    lpr->base = *template;
451    pipe_reference_init(&lpr->base.reference, 1);
452    lpr->base.screen = screen;
453 
454    /*
455     * Looks like unaligned displaytargets work just fine,
456     * at least sampler/render ones.
457     */
458 #if 0
459    assert(lpr->base.width0 == width);
460    assert(lpr->base.height0 == height);
461 #endif
462 
463    lpr->dt = winsys->displaytarget_from_handle(winsys,
464                                                template,
465                                                whandle,
466                                                &lpr->row_stride[0]);
467    if (!lpr->dt) {
468       goto no_dt;
469    }
470 
471    lpr->id = id_counter++;
472 
473 #ifdef DEBUG
474    insert_at_tail(&resource_list, lpr);
475 #endif
476 
477    return &lpr->base;
478 
479 no_dt:
480    FREE(lpr);
481 no_lpr:
482    return NULL;
483 }
484 
485 
486 static boolean
llvmpipe_resource_get_handle(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_resource * pt,struct winsys_handle * whandle,unsigned usage)487 llvmpipe_resource_get_handle(struct pipe_screen *screen,
488                              struct pipe_context *ctx,
489                             struct pipe_resource *pt,
490                             struct winsys_handle *whandle,
491                              unsigned usage)
492 {
493    struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
494    struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
495 
496    assert(lpr->dt);
497    if (!lpr->dt)
498       return FALSE;
499 
500    return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
501 }
502 
503 
504 static void *
llvmpipe_transfer_map(struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** transfer)505 llvmpipe_transfer_map( struct pipe_context *pipe,
506                        struct pipe_resource *resource,
507                        unsigned level,
508                        unsigned usage,
509                        const struct pipe_box *box,
510                        struct pipe_transfer **transfer )
511 {
512    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
513    struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
514    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
515    struct llvmpipe_transfer *lpt;
516    struct pipe_transfer *pt;
517    ubyte *map;
518    enum pipe_format format;
519    enum lp_texture_usage tex_usage;
520    const char *mode;
521 
522    assert(resource);
523    assert(level <= resource->last_level);
524 
525    /*
526     * Transfers, like other pipe operations, must happen in order, so flush the
527     * context if necessary.
528     */
529    if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
530       boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
531       boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
532       if (!llvmpipe_flush_resource(pipe, resource,
533                                    level,
534                                    read_only,
535                                    TRUE, /* cpu_access */
536                                    do_not_block,
537                                    __FUNCTION__)) {
538          /*
539           * It would have blocked, but state tracker requested no to.
540           */
541          assert(do_not_block);
542          return NULL;
543       }
544    }
545 
546    /* Check if we're mapping a current constant buffer */
547    if ((usage & PIPE_TRANSFER_WRITE) &&
548        (resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
549       unsigned i;
550       for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
551          if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
552             /* constants may have changed */
553             llvmpipe->dirty |= LP_NEW_FS_CONSTANTS;
554             break;
555          }
556       }
557    }
558 
559    lpt = CALLOC_STRUCT(llvmpipe_transfer);
560    if (!lpt)
561       return NULL;
562    pt = &lpt->base;
563    pipe_resource_reference(&pt->resource, resource);
564    pt->box = *box;
565    pt->level = level;
566    pt->stride = lpr->row_stride[level];
567    pt->layer_stride = lpr->img_stride[level];
568    pt->usage = usage;
569    *transfer = pt;
570 
571    assert(level < LP_MAX_TEXTURE_LEVELS);
572 
573    /*
574    printf("tex_transfer_map(%d, %d  %d x %d of %d x %d,  usage %d )\n",
575           transfer->x, transfer->y, transfer->width, transfer->height,
576           transfer->texture->width0,
577           transfer->texture->height0,
578           transfer->usage);
579    */
580 
581    if (usage == PIPE_TRANSFER_READ) {
582       tex_usage = LP_TEX_USAGE_READ;
583       mode = "read";
584    }
585    else {
586       tex_usage = LP_TEX_USAGE_READ_WRITE;
587       mode = "read/write";
588    }
589 
590    if (0) {
591       printf("transfer map tex %u  mode %s\n", lpr->id, mode);
592    }
593 
594    format = lpr->base.format;
595 
596    map = llvmpipe_resource_map(resource,
597                                level,
598                                box->z,
599                                tex_usage);
600 
601 
602    /* May want to do different things here depending on read/write nature
603     * of the map:
604     */
605    if (usage & PIPE_TRANSFER_WRITE) {
606       /* Do something to notify sharing contexts of a texture change.
607        */
608       screen->timestamp++;
609    }
610 
611    map +=
612       box->y / util_format_get_blockheight(format) * pt->stride +
613       box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
614 
615    return map;
616 }
617 
618 
619 static void
llvmpipe_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * transfer)620 llvmpipe_transfer_unmap(struct pipe_context *pipe,
621                         struct pipe_transfer *transfer)
622 {
623    assert(transfer->resource);
624 
625    llvmpipe_resource_unmap(transfer->resource,
626                            transfer->level,
627                            transfer->box.z);
628 
629    /* Effectively do the texture_update work here - if texture images
630     * needed post-processing to put them into hardware layout, this is
631     * where it would happen.  For llvmpipe, nothing to do.
632     */
633    assert (transfer->resource);
634    pipe_resource_reference(&transfer->resource, NULL);
635    FREE(transfer);
636 }
637 
638 unsigned int
llvmpipe_is_resource_referenced(struct pipe_context * pipe,struct pipe_resource * presource,unsigned level)639 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
640                                  struct pipe_resource *presource,
641                                  unsigned level)
642 {
643    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
644    if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
645                             PIPE_BIND_RENDER_TARGET |
646                             PIPE_BIND_SAMPLER_VIEW)))
647       return LP_UNREFERENCED;
648 
649    return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
650 }
651 
652 
653 /**
654  * Returns the largest possible alignment for a format in llvmpipe
655  */
656 unsigned
llvmpipe_get_format_alignment(enum pipe_format format)657 llvmpipe_get_format_alignment( enum pipe_format format )
658 {
659    const struct util_format_description *desc = util_format_description(format);
660    unsigned size = 0;
661    unsigned bytes;
662    unsigned i;
663 
664    for (i = 0; i < desc->nr_channels; ++i) {
665       size += desc->channel[i].size;
666    }
667 
668    bytes = size / 8;
669 
670    if (!util_is_power_of_two(bytes)) {
671       bytes /= desc->nr_channels;
672    }
673 
674    if (bytes % 2 || bytes < 1) {
675       return 1;
676    } else {
677       return bytes;
678    }
679 }
680 
681 
682 /**
683  * Create buffer which wraps user-space data.
684  * XXX unreachable.
685  */
686 struct pipe_resource *
llvmpipe_user_buffer_create(struct pipe_screen * screen,void * ptr,unsigned bytes,unsigned bind_flags)687 llvmpipe_user_buffer_create(struct pipe_screen *screen,
688                             void *ptr,
689                             unsigned bytes,
690                             unsigned bind_flags)
691 {
692    struct llvmpipe_resource *buffer;
693 
694    buffer = CALLOC_STRUCT(llvmpipe_resource);
695    if (!buffer)
696       return NULL;
697 
698    pipe_reference_init(&buffer->base.reference, 1);
699    buffer->base.screen = screen;
700    buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
701    buffer->base.bind = bind_flags;
702    buffer->base.usage = PIPE_USAGE_IMMUTABLE;
703    buffer->base.flags = 0;
704    buffer->base.width0 = bytes;
705    buffer->base.height0 = 1;
706    buffer->base.depth0 = 1;
707    buffer->base.array_size = 1;
708    buffer->userBuffer = TRUE;
709    buffer->data = ptr;
710 
711    return &buffer->base;
712 }
713 
714 
715 /**
716  * Compute size (in bytes) need to store a texture image / mipmap level,
717  * for just one cube face, one array layer or one 3D texture slice
718  */
719 static unsigned
tex_image_face_size(const struct llvmpipe_resource * lpr,unsigned level)720 tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level)
721 {
722    return lpr->img_stride[level];
723 }
724 
725 
726 /**
727  * Return pointer to a 2D texture image/face/slice.
728  * No tiled/linear conversion is done.
729  */
730 ubyte *
llvmpipe_get_texture_image_address(struct llvmpipe_resource * lpr,unsigned face_slice,unsigned level)731 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
732                                    unsigned face_slice, unsigned level)
733 {
734    unsigned offset;
735 
736    assert(llvmpipe_resource_is_texture(&lpr->base));
737 
738    offset = lpr->mip_offsets[level];
739 
740    if (face_slice > 0)
741       offset += face_slice * tex_image_face_size(lpr, level);
742 
743    return (ubyte *) lpr->tex_data + offset;
744 }
745 
746 
747 /**
748  * Return size of resource in bytes
749  */
750 unsigned
llvmpipe_resource_size(const struct pipe_resource * resource)751 llvmpipe_resource_size(const struct pipe_resource *resource)
752 {
753    const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
754    unsigned size = 0;
755 
756    if (llvmpipe_resource_is_texture(resource)) {
757       /* Note this will always return 0 for displaytarget resources */
758       size = lpr->total_alloc_size;
759    }
760    else {
761       size = resource->width0;
762    }
763    return size;
764 }
765 
766 
767 #ifdef DEBUG
768 void
llvmpipe_print_resources(void)769 llvmpipe_print_resources(void)
770 {
771    struct llvmpipe_resource *lpr;
772    unsigned n = 0, total = 0;
773 
774    debug_printf("LLVMPIPE: current resources:\n");
775    foreach(lpr, &resource_list) {
776       unsigned size = llvmpipe_resource_size(&lpr->base);
777       debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
778                    lpr->id, (void *) lpr,
779                    lpr->base.width0, lpr->base.height0, lpr->base.depth0,
780                    size, lpr->base.reference.count);
781       total += size;
782       n++;
783    }
784    debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
785 }
786 #endif
787 
788 
789 void
llvmpipe_init_screen_resource_funcs(struct pipe_screen * screen)790 llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
791 {
792 #ifdef DEBUG
793    /* init linked list for tracking resources */
794    {
795       static boolean first_call = TRUE;
796       if (first_call) {
797          memset(&resource_list, 0, sizeof(resource_list));
798          make_empty_list(&resource_list);
799          first_call = FALSE;
800       }
801    }
802 #endif
803 
804    screen->resource_create = llvmpipe_resource_create;
805 /*   screen->resource_create_front = llvmpipe_resource_create_front; */
806    screen->resource_destroy = llvmpipe_resource_destroy;
807    screen->resource_from_handle = llvmpipe_resource_from_handle;
808    screen->resource_get_handle = llvmpipe_resource_get_handle;
809    screen->can_create_resource = llvmpipe_can_create_resource;
810 }
811 
812 
813 void
llvmpipe_init_context_resource_funcs(struct pipe_context * pipe)814 llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
815 {
816    pipe->transfer_map = llvmpipe_transfer_map;
817    pipe->transfer_unmap = llvmpipe_transfer_unmap;
818 
819    pipe->transfer_flush_region = u_default_transfer_flush_region;
820    pipe->buffer_subdata = u_default_buffer_subdata;
821    pipe->texture_subdata = u_default_texture_subdata;
822 }
823