1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "c99_alloca.h"
24
25 #include "device9.h"
26 #include "cubetexture9.h"
27 #include "nine_helpers.h"
28 #include "nine_pipe.h"
29
30 #define DBG_CHANNEL DBG_CUBETEXTURE
31
32
33 static HRESULT
NineCubeTexture9_ctor(struct NineCubeTexture9 * This,struct NineUnknownParams * pParams,UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,HANDLE * pSharedHandle)34 NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
35 struct NineUnknownParams *pParams,
36 UINT EdgeLength, UINT Levels,
37 DWORD Usage,
38 D3DFORMAT Format,
39 D3DPOOL Pool,
40 HANDLE *pSharedHandle )
41 {
42 struct pipe_resource *info = &This->base.base.info;
43 struct pipe_screen *screen = pParams->device->screen;
44 enum pipe_format pf;
45 unsigned i, l, f, offset, face_size = 0;
46 unsigned *level_offsets = NULL;
47 D3DSURFACE_DESC sfdesc;
48 void *p;
49 HRESULT hr;
50
51 DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
52 "Format=%d Pool=%d pSharedHandle=%p\n",
53 This, pParams, EdgeLength, Levels, Usage,
54 Format, Pool, pSharedHandle);
55
56 user_assert(EdgeLength, D3DERR_INVALIDCALL);
57
58 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
59 user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
60
61 user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
62 (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
63
64 if (Usage & D3DUSAGE_AUTOGENMIPMAP)
65 Levels = 0;
66
67 pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_CUBE, 0,
68 PIPE_BIND_SAMPLER_VIEW, FALSE,
69 Pool == D3DPOOL_SCRATCH);
70
71 if (pf == PIPE_FORMAT_NONE)
72 return D3DERR_INVALIDCALL;
73
74 if (compressed_format(Format)) {
75 const unsigned w = util_format_get_blockwidth(pf);
76 const unsigned h = util_format_get_blockheight(pf);
77
78 user_assert(!(EdgeLength % w) && !(EdgeLength % h), D3DERR_INVALIDCALL);
79 }
80
81 info->screen = pParams->device->screen;
82 info->target = PIPE_TEXTURE_CUBE;
83 info->format = pf;
84 info->width0 = EdgeLength;
85 info->height0 = EdgeLength;
86 info->depth0 = 1;
87 if (Levels)
88 info->last_level = Levels - 1;
89 else
90 info->last_level = util_logbase2(EdgeLength);
91 info->array_size = 6;
92 info->nr_samples = 0;
93 info->bind = PIPE_BIND_SAMPLER_VIEW;
94 info->usage = PIPE_USAGE_DEFAULT;
95 info->flags = 0;
96
97 if (Usage & D3DUSAGE_RENDERTARGET)
98 info->bind |= PIPE_BIND_RENDER_TARGET;
99 if (Usage & D3DUSAGE_DEPTHSTENCIL)
100 info->bind |= PIPE_BIND_DEPTH_STENCIL;
101
102 if (Usage & D3DUSAGE_DYNAMIC) {
103 info->usage = PIPE_USAGE_DYNAMIC;
104 }
105 if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
106 DBG("Application asked for Software Vertex Processing, "
107 "but this is unimplemented\n");
108
109 if (Pool != D3DPOOL_DEFAULT) {
110 level_offsets = alloca(sizeof(unsigned) * (info->last_level + 1));
111 face_size = nine_format_get_size_and_offsets(pf, level_offsets,
112 EdgeLength, EdgeLength,
113 info->last_level);
114 This->managed_buffer = align_calloc(6 * face_size, 32);
115 if (!This->managed_buffer)
116 return E_OUTOFMEMORY;
117 }
118
119 This->surfaces = CALLOC(6 * (info->last_level + 1), sizeof(*This->surfaces));
120 if (!This->surfaces)
121 return E_OUTOFMEMORY;
122
123 hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE,
124 Format, Pool, Usage);
125 if (FAILED(hr))
126 return hr;
127 This->base.pstype = 2;
128
129 /* Create all the surfaces right away.
130 * They manage backing storage, and transfers (LockRect) are deferred
131 * to them.
132 */
133 sfdesc.Format = Format;
134 sfdesc.Type = D3DRTYPE_SURFACE;
135 sfdesc.Usage = Usage;
136 sfdesc.Pool = Pool;
137 sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
138 sfdesc.MultiSampleQuality = 0;
139 /* We allocate the memory for the surfaces as continous blocks.
140 * This is the expected behaviour, however we haven't tested for
141 * cube textures in which order the faces/levels should be in memory
142 */
143 for (f = 0; f < 6; f++) {
144 offset = f * face_size;
145 for (l = 0; l <= info->last_level; l++) {
146 sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
147 p = This->managed_buffer ? This->managed_buffer + offset +
148 level_offsets[l] : NULL;
149
150 hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
151 This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
152 l, f, &sfdesc, &This->surfaces[f + 6 * l]);
153 if (FAILED(hr))
154 return hr;
155 }
156 }
157
158 for (i = 0; i < 6; ++i) {
159 /* Textures start initially dirty */
160 This->dirty_rect[i].width = EdgeLength;
161 This->dirty_rect[i].height = EdgeLength;
162 This->dirty_rect[i].depth = 1;
163 }
164
165 return D3D_OK;
166 }
167
168 static void
NineCubeTexture9_dtor(struct NineCubeTexture9 * This)169 NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
170 {
171 unsigned i;
172
173 DBG("This=%p\n", This);
174
175 if (This->surfaces) {
176 for (i = 0; i < (This->base.base.info.last_level + 1) * 6; ++i)
177 NineUnknown_Destroy(&This->surfaces[i]->base.base);
178 FREE(This->surfaces);
179 }
180
181 if (This->managed_buffer)
182 align_free(This->managed_buffer);
183
184 NineBaseTexture9_dtor(&This->base);
185 }
186
187 HRESULT NINE_WINAPI
NineCubeTexture9_GetLevelDesc(struct NineCubeTexture9 * This,UINT Level,D3DSURFACE_DESC * pDesc)188 NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
189 UINT Level,
190 D3DSURFACE_DESC *pDesc )
191 {
192 DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc);
193
194 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
195 user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
196 D3DERR_INVALIDCALL);
197
198 *pDesc = This->surfaces[Level * 6]->desc;
199
200 return D3D_OK;
201 }
202
203 HRESULT NINE_WINAPI
NineCubeTexture9_GetCubeMapSurface(struct NineCubeTexture9 * This,D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface9 ** ppCubeMapSurface)204 NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
205 D3DCUBEMAP_FACES FaceType,
206 UINT Level,
207 IDirect3DSurface9 **ppCubeMapSurface )
208 {
209 const unsigned s = Level * 6 + FaceType;
210
211 DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n",
212 This, FaceType, Level, ppCubeMapSurface);
213
214 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
215 user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
216 D3DERR_INVALIDCALL);
217 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
218
219 NineUnknown_AddRef(NineUnknown(This->surfaces[s]));
220 *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
221
222 return D3D_OK;
223 }
224
225 HRESULT NINE_WINAPI
NineCubeTexture9_LockRect(struct NineCubeTexture9 * This,D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT * pLockedRect,const RECT * pRect,DWORD Flags)226 NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
227 D3DCUBEMAP_FACES FaceType,
228 UINT Level,
229 D3DLOCKED_RECT *pLockedRect,
230 const RECT *pRect,
231 DWORD Flags )
232 {
233 const unsigned s = Level * 6 + FaceType;
234
235 DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
236 This, FaceType, Level, pLockedRect, pRect, Flags);
237
238 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
239 user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
240 D3DERR_INVALIDCALL);
241 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
242
243 return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags);
244 }
245
246 HRESULT NINE_WINAPI
NineCubeTexture9_UnlockRect(struct NineCubeTexture9 * This,D3DCUBEMAP_FACES FaceType,UINT Level)247 NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
248 D3DCUBEMAP_FACES FaceType,
249 UINT Level )
250 {
251 const unsigned s = Level * 6 + FaceType;
252
253 DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level);
254
255 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
256 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
257
258 return NineSurface9_UnlockRect(This->surfaces[s]);
259 }
260
261 HRESULT NINE_WINAPI
NineCubeTexture9_AddDirtyRect(struct NineCubeTexture9 * This,D3DCUBEMAP_FACES FaceType,const RECT * pDirtyRect)262 NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
263 D3DCUBEMAP_FACES FaceType,
264 const RECT *pDirtyRect )
265 {
266 DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect);
267
268 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
269
270 if (This->base.base.pool != D3DPOOL_MANAGED) {
271 if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
272 This->base.dirty_mip = TRUE;
273 BASETEX_REGISTER_UPDATE(&This->base);
274 }
275 return D3D_OK;
276 }
277
278 if (This->base.base.pool == D3DPOOL_MANAGED) {
279 This->base.managed.dirty = TRUE;
280 BASETEX_REGISTER_UPDATE(&This->base);
281 }
282
283 if (!pDirtyRect) {
284 u_box_origin_2d(This->base.base.info.width0,
285 This->base.base.info.height0,
286 &This->dirty_rect[FaceType]);
287 } else {
288 if (This->dirty_rect[FaceType].width == 0) {
289 rect_to_pipe_box_clamp(&This->dirty_rect[FaceType], pDirtyRect);
290 } else {
291 struct pipe_box box;
292 rect_to_pipe_box_clamp(&box, pDirtyRect);
293 u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType],
294 &box);
295 }
296 (void) u_box_clip_2d(&This->dirty_rect[FaceType],
297 &This->dirty_rect[FaceType],
298 This->base.base.info.width0,
299 This->base.base.info.height0);
300 }
301 return D3D_OK;
302 }
303
304 IDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = {
305 (void *)NineUnknown_QueryInterface,
306 (void *)NineUnknown_AddRef,
307 (void *)NineUnknown_Release,
308 (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
309 (void *)NineUnknown_SetPrivateData,
310 (void *)NineUnknown_GetPrivateData,
311 (void *)NineUnknown_FreePrivateData,
312 (void *)NineResource9_SetPriority,
313 (void *)NineResource9_GetPriority,
314 (void *)NineBaseTexture9_PreLoad,
315 (void *)NineResource9_GetType,
316 (void *)NineBaseTexture9_SetLOD,
317 (void *)NineBaseTexture9_GetLOD,
318 (void *)NineBaseTexture9_GetLevelCount,
319 (void *)NineBaseTexture9_SetAutoGenFilterType,
320 (void *)NineBaseTexture9_GetAutoGenFilterType,
321 (void *)NineBaseTexture9_GenerateMipSubLevels,
322 (void *)NineCubeTexture9_GetLevelDesc,
323 (void *)NineCubeTexture9_GetCubeMapSurface,
324 (void *)NineCubeTexture9_LockRect,
325 (void *)NineCubeTexture9_UnlockRect,
326 (void *)NineCubeTexture9_AddDirtyRect
327 };
328
329 static const GUID *NineCubeTexture9_IIDs[] = {
330 &IID_IDirect3DCubeTexture9,
331 &IID_IDirect3DBaseTexture9,
332 &IID_IDirect3DResource9,
333 &IID_IUnknown,
334 NULL
335 };
336
337 HRESULT
NineCubeTexture9_new(struct NineDevice9 * pDevice,UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,struct NineCubeTexture9 ** ppOut,HANDLE * pSharedHandle)338 NineCubeTexture9_new( struct NineDevice9 *pDevice,
339 UINT EdgeLength, UINT Levels,
340 DWORD Usage,
341 D3DFORMAT Format,
342 D3DPOOL Pool,
343 struct NineCubeTexture9 **ppOut,
344 HANDLE *pSharedHandle )
345 {
346 NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice,
347 EdgeLength, Levels,
348 Usage, Format, Pool, pSharedHandle);
349 }
350