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1 /*
2  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #include "iunknown.h"
24 #include "surface9.h"
25 #include "device9.h"
26 
27 /* for marking dirty */
28 #include "basetexture9.h"
29 #include "texture9.h"
30 #include "cubetexture9.h"
31 
32 #include "nine_helpers.h"
33 #include "nine_pipe.h"
34 #include "nine_dump.h"
35 #include "nine_state.h"
36 
37 #include "pipe/p_context.h"
38 #include "pipe/p_screen.h"
39 #include "pipe/p_state.h"
40 
41 #include "util/u_math.h"
42 #include "util/u_inlines.h"
43 #include "util/u_surface.h"
44 
45 #define DBG_CHANNEL DBG_SURFACE
46 
47 static void
48 NineSurface9_CreatePipeSurfaces( struct NineSurface9 *This );
49 
50 HRESULT
NineSurface9_ctor(struct NineSurface9 * This,struct NineUnknownParams * pParams,struct NineUnknown * pContainer,struct pipe_resource * pResource,void * user_buffer,uint8_t TextureType,unsigned Level,unsigned Layer,D3DSURFACE_DESC * pDesc)51 NineSurface9_ctor( struct NineSurface9 *This,
52                    struct NineUnknownParams *pParams,
53                    struct NineUnknown *pContainer,
54                    struct pipe_resource *pResource,
55                    void *user_buffer,
56                    uint8_t TextureType,
57                    unsigned Level,
58                    unsigned Layer,
59                    D3DSURFACE_DESC *pDesc )
60 {
61     HRESULT hr;
62     bool allocate = !pContainer && pDesc->Format != D3DFMT_NULL;
63     D3DMULTISAMPLE_TYPE multisample_type;
64 
65     DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n",
66         This, pParams->device, pResource, Level, Layer, pDesc);
67 
68     /* Mark this as a special surface held by another internal resource. */
69     pParams->container = pContainer;
70     /* Make sure there's a Desc */
71     assert(pDesc);
72 
73     assert(allocate || pResource || user_buffer ||
74            pDesc->Format == D3DFMT_NULL);
75     assert(!allocate || (!pResource && !user_buffer));
76     assert(!pResource || !user_buffer);
77     assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT);
78     assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT);
79     /* Allocation only from create_zs_or_rt_surface with params 0 0 0 */
80     assert(!allocate || (Level == 0 && Layer == 0 && TextureType == 0));
81 
82     This->data = (uint8_t *)user_buffer;
83 
84     multisample_type = pDesc->MultiSampleType;
85 
86     /* Map MultiSampleQuality to MultiSampleType */
87     hr = d3dmultisample_type_check(pParams->device->screen,
88                                    pDesc->Format,
89                                    &multisample_type,
90                                    pDesc->MultiSampleQuality,
91                                    NULL);
92     if (FAILED(hr)) {
93         return hr;
94     }
95 
96     /* TODO: this is (except width and height) duplicate from
97      * container info (in the pContainer case). Some refactoring is
98      * needed to avoid duplication */
99     This->base.info.screen = pParams->device->screen;
100     This->base.info.target = PIPE_TEXTURE_2D;
101     This->base.info.width0 = pDesc->Width;
102     This->base.info.height0 = pDesc->Height;
103     This->base.info.depth0 = 1;
104     This->base.info.last_level = 0;
105     This->base.info.array_size = 1;
106     This->base.info.nr_samples = multisample_type;
107     This->base.info.usage = PIPE_USAGE_DEFAULT;
108     This->base.info.bind = PIPE_BIND_SAMPLER_VIEW; /* StretchRect */
109 
110     if (pDesc->Usage & D3DUSAGE_RENDERTARGET) {
111         This->base.info.bind |= PIPE_BIND_RENDER_TARGET;
112     } else if (pDesc->Usage & D3DUSAGE_DEPTHSTENCIL) {
113         This->base.info.bind = d3d9_get_pipe_depth_format_bindings(pDesc->Format);
114         if (TextureType)
115             This->base.info.bind |= PIPE_BIND_SAMPLER_VIEW;
116     }
117 
118     This->base.info.flags = 0;
119     This->base.info.format = d3d9_to_pipe_format_checked(This->base.info.screen,
120                                                          pDesc->Format,
121                                                          This->base.info.target,
122                                                          This->base.info.nr_samples,
123                                                          This->base.info.bind,
124                                                          FALSE,
125                                                          pDesc->Pool == D3DPOOL_SCRATCH);
126 
127     if (This->base.info.format == PIPE_FORMAT_NONE && pDesc->Format != D3DFMT_NULL)
128         return D3DERR_INVALIDCALL;
129 
130     if (allocate && compressed_format(pDesc->Format)) {
131         const unsigned w = util_format_get_blockwidth(This->base.info.format);
132         const unsigned h = util_format_get_blockheight(This->base.info.format);
133 
134         /* Note: In the !allocate case, the test could fail (lower levels of a texture) */
135         user_assert(!(pDesc->Width % w) && !(pDesc->Height % h), D3DERR_INVALIDCALL);
136     }
137 
138     /* Get true format */
139     This->format_conversion = d3d9_to_pipe_format_checked(This->base.info.screen,
140                                                          pDesc->Format,
141                                                          This->base.info.target,
142                                                          This->base.info.nr_samples,
143                                                          This->base.info.bind,
144                                                          FALSE,
145                                                          TRUE);
146     if (This->base.info.format != This->format_conversion) {
147         This->data_conversion = align_calloc(
148             nine_format_get_level_alloc_size(This->format_conversion,
149                                              pDesc->Width,
150                                              pDesc->Height,
151                                              0), 32);
152         if (!This->data_conversion)
153             return E_OUTOFMEMORY;
154         This->stride_conversion = nine_format_get_stride(This->format_conversion,
155                                                          pDesc->Width);
156     }
157 
158     if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
159         /* Ram buffer with no parent. Has to allocate the resource itself */
160         assert(!user_buffer);
161         This->data = align_calloc(
162             nine_format_get_level_alloc_size(This->base.info.format,
163                                              pDesc->Width,
164                                              pDesc->Height,
165                                              0), 32);
166         if (!This->data)
167             return E_OUTOFMEMORY;
168     }
169 
170     hr = NineResource9_ctor(&This->base, pParams, pResource,
171                             allocate && (pDesc->Pool == D3DPOOL_DEFAULT),
172                             D3DRTYPE_SURFACE, pDesc->Pool, pDesc->Usage);
173 
174     if (FAILED(hr))
175         return hr;
176 
177     This->transfer = NULL;
178 
179     This->texture = TextureType;
180     This->level = Level;
181     This->level_actual = Level;
182     This->layer = Layer;
183     This->desc = *pDesc;
184 
185     This->stride = nine_format_get_stride(This->base.info.format, pDesc->Width);
186 
187     if (This->base.resource && (pDesc->Usage & D3DUSAGE_DYNAMIC))
188         This->base.resource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
189 
190     if (This->base.resource && (pDesc->Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)))
191         NineSurface9_CreatePipeSurfaces(This);
192 
193     /* TODO: investigate what else exactly needs to be cleared */
194     if (This->base.resource && (pDesc->Usage & D3DUSAGE_RENDERTARGET))
195         nine_context_clear_render_target(pParams->device, This, 0, 0, 0, pDesc->Width, pDesc->Height);
196 
197     NineSurface9_Dump(This);
198 
199     return D3D_OK;
200 }
201 
202 void
NineSurface9_dtor(struct NineSurface9 * This)203 NineSurface9_dtor( struct NineSurface9 *This )
204 {
205     DBG("This=%p\n", This);
206 
207     if (This->transfer) {
208         struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.base.device);
209         pipe->transfer_unmap(pipe, This->transfer);
210         This->transfer = NULL;
211     }
212 
213     /* Note: Following condition cannot happen currently, since we
214      * refcount the surface in the functions increasing
215      * pending_uploads_counter. */
216     if (p_atomic_read(&This->pending_uploads_counter))
217         nine_csmt_process(This->base.base.device);
218 
219     pipe_surface_reference(&This->surface[0], NULL);
220     pipe_surface_reference(&This->surface[1], NULL);
221 
222     /* Release system memory when we have to manage it (no parent) */
223     if (!This->base.base.container && This->data)
224         align_free(This->data);
225     if (This->data_conversion)
226         align_free(This->data_conversion);
227     NineResource9_dtor(&This->base);
228 }
229 
230 static void
NineSurface9_CreatePipeSurfaces(struct NineSurface9 * This)231 NineSurface9_CreatePipeSurfaces( struct NineSurface9 *This )
232 {
233     struct pipe_context *pipe;
234     struct pipe_screen *screen = NineDevice9_GetScreen(This->base.base.device);
235     struct pipe_resource *resource = This->base.resource;
236     struct pipe_surface templ;
237     enum pipe_format srgb_format;
238 
239     assert(This->desc.Pool == D3DPOOL_DEFAULT);
240     assert(resource);
241 
242     srgb_format = util_format_srgb(resource->format);
243     if (srgb_format == PIPE_FORMAT_NONE ||
244         !screen->is_format_supported(screen, srgb_format,
245                                      resource->target, 0, resource->bind))
246         srgb_format = resource->format;
247 
248     memset(&templ, 0, sizeof(templ));
249     templ.format = resource->format;
250     templ.u.tex.level = This->level;
251     templ.u.tex.first_layer = This->layer;
252     templ.u.tex.last_layer = This->layer;
253 
254     pipe = nine_context_get_pipe_acquire(This->base.base.device);
255 
256     This->surface[0] = pipe->create_surface(pipe, resource, &templ);
257 
258     memset(&templ, 0, sizeof(templ));
259     templ.format = srgb_format;
260     templ.u.tex.level = This->level;
261     templ.u.tex.first_layer = This->layer;
262     templ.u.tex.last_layer = This->layer;
263 
264     This->surface[1] = pipe->create_surface(pipe, resource, &templ);
265 
266     nine_context_get_pipe_release(This->base.base.device);
267 
268     assert(This->surface[0]); /* TODO: Handle failure */
269     assert(This->surface[1]);
270 }
271 
272 #ifdef DEBUG
273 void
NineSurface9_Dump(struct NineSurface9 * This)274 NineSurface9_Dump( struct NineSurface9 *This )
275 {
276     struct NineBaseTexture9 *tex;
277     GUID id = IID_IDirect3DBaseTexture9;
278     REFIID ref = &id;
279 
280     DBG("\nNineSurface9(%p->%p/%p): Pool=%s Type=%s Usage=%s\n"
281         "Dims=%ux%u Format=%s Stride=%u Lockable=%i\n"
282         "Level=%u(%u), Layer=%u\n", This, This->base.resource, This->data,
283         nine_D3DPOOL_to_str(This->desc.Pool),
284         nine_D3DRTYPE_to_str(This->desc.Type),
285         nine_D3DUSAGE_to_str(This->desc.Usage),
286         This->desc.Width, This->desc.Height,
287         d3dformat_to_string(This->desc.Format), This->stride,
288         This->base.resource &&
289         (This->base.resource->flags & NINE_RESOURCE_FLAG_LOCKABLE),
290         This->level, This->level_actual, This->layer);
291 
292     if (!This->base.base.container)
293         return;
294     NineUnknown_QueryInterface(This->base.base.container, ref, (void **)&tex);
295     if (tex) {
296         NineBaseTexture9_Dump(tex);
297         NineUnknown_Release(NineUnknown(tex));
298     }
299 }
300 #endif /* DEBUG */
301 
302 HRESULT NINE_WINAPI
NineSurface9_GetContainer(struct NineSurface9 * This,REFIID riid,void ** ppContainer)303 NineSurface9_GetContainer( struct NineSurface9 *This,
304                            REFIID riid,
305                            void **ppContainer )
306 {
307     HRESULT hr;
308     char guid_str[64];
309 
310     DBG("This=%p riid=%p id=%s ppContainer=%p\n",
311         This, riid, riid ? GUID_sprintf(guid_str, riid) : "", ppContainer);
312 
313     (void)guid_str;
314 
315     if (!ppContainer) return E_POINTER;
316 
317     /* Return device for OffscreenPlainSurface, DepthStencilSurface and RenderTarget */
318     if (!NineUnknown(This)->container) {
319         *ppContainer = NineUnknown(This)->device;
320         NineUnknown_AddRef(NineUnknown(*ppContainer));
321 
322         return D3D_OK;
323     }
324 
325     hr = NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer);
326     if (FAILED(hr))
327         DBG("QueryInterface FAILED!\n");
328     return hr;
329 }
330 
331 void
NineSurface9_MarkContainerDirty(struct NineSurface9 * This)332 NineSurface9_MarkContainerDirty( struct NineSurface9 *This )
333 {
334     if (This->texture) {
335         struct NineBaseTexture9 *tex =
336             NineBaseTexture9(This->base.base.container);
337         assert(tex);
338         assert(This->texture == D3DRTYPE_TEXTURE ||
339                This->texture == D3DRTYPE_CUBETEXTURE);
340         if (This->base.pool == D3DPOOL_MANAGED)
341             tex->managed.dirty = TRUE;
342         else
343         if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
344             tex->dirty_mip = TRUE;
345 
346         BASETEX_REGISTER_UPDATE(tex);
347     }
348 }
349 
350 HRESULT NINE_WINAPI
NineSurface9_GetDesc(struct NineSurface9 * This,D3DSURFACE_DESC * pDesc)351 NineSurface9_GetDesc( struct NineSurface9 *This,
352                       D3DSURFACE_DESC *pDesc )
353 {
354     user_assert(pDesc != NULL, E_POINTER);
355     *pDesc = This->desc;
356     return D3D_OK;
357 }
358 
359 /* Add the dirty rects to the source texture */
360 inline void
NineSurface9_AddDirtyRect(struct NineSurface9 * This,const struct pipe_box * box)361 NineSurface9_AddDirtyRect( struct NineSurface9 *This,
362                            const struct pipe_box *box )
363 {
364     RECT dirty_rect;
365 
366     DBG("This=%p box=%p\n", This, box);
367 
368     assert (This->base.pool != D3DPOOL_MANAGED ||
369             This->texture == D3DRTYPE_CUBETEXTURE ||
370             This->texture == D3DRTYPE_TEXTURE);
371 
372     if (This->base.pool == D3DPOOL_DEFAULT)
373         return;
374 
375     /* Add a dirty rect to level 0 of the parent texture */
376     dirty_rect.left = box->x << This->level_actual;
377     dirty_rect.right = dirty_rect.left + (box->width << This->level_actual);
378     dirty_rect.top = box->y << This->level_actual;
379     dirty_rect.bottom = dirty_rect.top + (box->height << This->level_actual);
380 
381     if (This->texture == D3DRTYPE_TEXTURE) {
382         struct NineTexture9 *tex =
383             NineTexture9(This->base.base.container);
384 
385         NineTexture9_AddDirtyRect(tex, &dirty_rect);
386     } else if (This->texture == D3DRTYPE_CUBETEXTURE) {
387         struct NineCubeTexture9 *ctex =
388             NineCubeTexture9(This->base.base.container);
389 
390         NineCubeTexture9_AddDirtyRect(ctex, This->layer, &dirty_rect);
391     }
392 }
393 
394 static inline uint8_t *
NineSurface9_GetSystemMemPointer(struct NineSurface9 * This,int x,int y)395 NineSurface9_GetSystemMemPointer(struct NineSurface9 *This, int x, int y)
396 {
397     unsigned x_offset = util_format_get_stride(This->base.info.format, x);
398 
399     y = util_format_get_nblocksy(This->base.info.format, y);
400 
401     assert(This->data);
402     return This->data + (y * This->stride + x_offset);
403 }
404 
405 HRESULT NINE_WINAPI
NineSurface9_LockRect(struct NineSurface9 * This,D3DLOCKED_RECT * pLockedRect,const RECT * pRect,DWORD Flags)406 NineSurface9_LockRect( struct NineSurface9 *This,
407                        D3DLOCKED_RECT *pLockedRect,
408                        const RECT *pRect,
409                        DWORD Flags )
410 {
411     struct pipe_resource *resource = This->base.resource;
412     struct pipe_context *pipe;
413     struct pipe_box box;
414     unsigned usage;
415 
416     DBG("This=%p pLockedRect=%p pRect=%p[%u..%u,%u..%u] Flags=%s\n", This,
417         pLockedRect, pRect,
418         pRect ? pRect->left : 0, pRect ? pRect->right : 0,
419         pRect ? pRect->top : 0, pRect ? pRect->bottom : 0,
420         nine_D3DLOCK_to_str(Flags));
421     NineSurface9_Dump(This);
422 
423     /* check if it's already locked */
424     user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
425 
426     /* set pBits to NULL after lock_count check */
427     user_assert(pLockedRect, E_POINTER);
428     pLockedRect->pBits = NULL;
429 
430 #ifdef NINE_STRICT
431     user_assert(This->base.pool != D3DPOOL_DEFAULT ||
432                 (resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)),
433                 D3DERR_INVALIDCALL);
434 #endif
435     user_assert(!(Flags & ~(D3DLOCK_DISCARD |
436                             D3DLOCK_DONOTWAIT |
437                             D3DLOCK_NO_DIRTY_UPDATE |
438                             D3DLOCK_NOOVERWRITE |
439                             D3DLOCK_NOSYSLOCK | /* ignored */
440                             D3DLOCK_READONLY)), D3DERR_INVALIDCALL);
441     user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
442                 D3DERR_INVALIDCALL);
443 
444     user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE,
445                 D3DERR_INVALIDCALL);
446 
447     if (pRect && This->desc.Pool == D3DPOOL_DEFAULT &&
448         util_format_is_compressed(This->base.info.format)) {
449         const unsigned w = util_format_get_blockwidth(This->base.info.format);
450         const unsigned h = util_format_get_blockheight(This->base.info.format);
451         user_assert((pRect->left == 0 && pRect->right == This->desc.Width &&
452                      pRect->top == 0 && pRect->bottom == This->desc.Height) ||
453                     (!(pRect->left % w) && !(pRect->right % w) &&
454                     !(pRect->top % h) && !(pRect->bottom % h)),
455                     D3DERR_INVALIDCALL);
456     }
457 
458     if (Flags & D3DLOCK_DISCARD) {
459         usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
460     } else {
461         usage = (Flags & D3DLOCK_READONLY) ?
462             PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
463     }
464     if (Flags & D3DLOCK_DONOTWAIT)
465         usage |= PIPE_TRANSFER_DONTBLOCK;
466 
467     if (pRect) {
468         /* Windows XP accepts invalid locking rectangles, Windows 7 rejects
469          * them. Use Windows XP behaviour for now. */
470         rect_to_pipe_box(&box, pRect);
471     } else {
472         u_box_origin_2d(This->desc.Width, This->desc.Height, &box);
473     }
474     box.z = This->layer;
475 
476     user_warn(This->desc.Format == D3DFMT_NULL);
477 
478     if (p_atomic_read(&This->pending_uploads_counter))
479         nine_csmt_process(This->base.base.device);
480 
481     if (This->data_conversion) {
482         /* For now we only have uncompressed formats here */
483         pLockedRect->Pitch = This->stride_conversion;
484         pLockedRect->pBits = This->data_conversion + box.y * This->stride_conversion +
485             util_format_get_stride(This->format_conversion, box.x);
486     } else if (This->data) {
487         DBG("returning system memory\n");
488         /* ATI1 and ATI2 need special handling, because of d3d9 bug.
489          * We must advertise to the application as if it is uncompressed
490          * and bpp 8, and the app has a workaround to work with the fact
491          * that it is actually compressed. */
492         if (is_ATI1_ATI2(This->base.info.format)) {
493             pLockedRect->Pitch = This->desc.Width;
494             pLockedRect->pBits = This->data + box.y * This->desc.Width + box.x;
495         } else {
496             pLockedRect->Pitch = This->stride;
497             pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This,
498                                                                   box.x,
499                                                                   box.y);
500         }
501     } else {
502         bool no_refs = !p_atomic_read(&This->base.base.bind) &&
503             !(This->base.base.container && p_atomic_read(&This->base.base.container->bind));
504         DBG("mapping pipe_resource %p (level=%u usage=%x)\n",
505             resource, This->level, usage);
506 
507         /* if the object is not bound internally, there can't be any pending
508          * operation with the surface in the queue */
509         if (no_refs)
510             pipe = nine_context_get_pipe_acquire(This->base.base.device);
511         else
512             pipe = NineDevice9_GetPipe(This->base.base.device);
513         pLockedRect->pBits = pipe->transfer_map(pipe, resource,
514                                                 This->level, usage, &box,
515                                                 &This->transfer);
516         if (no_refs)
517             nine_context_get_pipe_release(This->base.base.device);
518         if (!This->transfer) {
519             DBG("transfer_map failed\n");
520             if (Flags & D3DLOCK_DONOTWAIT)
521                 return D3DERR_WASSTILLDRAWING;
522             return D3DERR_INVALIDCALL;
523         }
524         pLockedRect->Pitch = This->transfer->stride;
525     }
526 
527     if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
528         NineSurface9_MarkContainerDirty(This);
529         NineSurface9_AddDirtyRect(This, &box);
530     }
531 
532     ++This->lock_count;
533     return D3D_OK;
534 }
535 
536 HRESULT NINE_WINAPI
NineSurface9_UnlockRect(struct NineSurface9 * This)537 NineSurface9_UnlockRect( struct NineSurface9 *This )
538 {
539     struct pipe_context *pipe;
540     DBG("This=%p lock_count=%u\n", This, This->lock_count);
541     user_assert(This->lock_count, D3DERR_INVALIDCALL);
542     if (This->transfer) {
543         pipe = nine_context_get_pipe_acquire(This->base.base.device);
544         pipe->transfer_unmap(pipe, This->transfer);
545         nine_context_get_pipe_release(This->base.base.device);
546         This->transfer = NULL;
547     }
548     --This->lock_count;
549 
550     if (This->data_conversion) {
551         struct pipe_transfer *transfer;
552         uint8_t *dst = This->data;
553         struct pipe_box box;
554 
555         u_box_origin_2d(This->desc.Width, This->desc.Height, &box);
556 
557         pipe = NineDevice9_GetPipe(This->base.base.device);
558         if (!dst) {
559             dst = pipe->transfer_map(pipe,
560                                      This->base.resource,
561                                      This->level,
562                                      PIPE_TRANSFER_WRITE |
563                                      PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE,
564                                      &box, &transfer);
565             if (!dst)
566                 return D3D_OK;
567         }
568 
569         (void) util_format_translate(This->base.info.format,
570                                      dst, This->data ? This->stride : transfer->stride,
571                                      0, 0,
572                                      This->format_conversion,
573                                      This->data_conversion,
574                                      This->stride_conversion,
575                                      0, 0,
576                                      This->desc.Width, This->desc.Height);
577 
578         if (!This->data)
579             pipe_transfer_unmap(pipe, transfer);
580     }
581     return D3D_OK;
582 }
583 
584 HRESULT NINE_WINAPI
NineSurface9_GetDC(struct NineSurface9 * This,HDC * phdc)585 NineSurface9_GetDC( struct NineSurface9 *This,
586                     HDC *phdc )
587 {
588     STUB(D3DERR_INVALIDCALL);
589 }
590 
591 HRESULT NINE_WINAPI
NineSurface9_ReleaseDC(struct NineSurface9 * This,HDC hdc)592 NineSurface9_ReleaseDC( struct NineSurface9 *This,
593                         HDC hdc )
594 {
595     STUB(D3DERR_INVALIDCALL);
596 }
597 
598 IDirect3DSurface9Vtbl NineSurface9_vtable = {
599     (void *)NineUnknown_QueryInterface,
600     (void *)NineUnknown_AddRef,
601     (void *)NineUnknown_Release,
602     (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
603     (void *)NineUnknown_SetPrivateData,
604     (void *)NineUnknown_GetPrivateData,
605     (void *)NineUnknown_FreePrivateData,
606     (void *)NineResource9_SetPriority,
607     (void *)NineResource9_GetPriority,
608     (void *)NineResource9_PreLoad,
609     (void *)NineResource9_GetType,
610     (void *)NineSurface9_GetContainer,
611     (void *)NineSurface9_GetDesc,
612     (void *)NineSurface9_LockRect,
613     (void *)NineSurface9_UnlockRect,
614     (void *)NineSurface9_GetDC,
615     (void *)NineSurface9_ReleaseDC
616 };
617 
618 /* When this function is called, we have already checked
619  * The copy regions fit the surfaces */
620 void
NineSurface9_CopyMemToDefault(struct NineSurface9 * This,struct NineSurface9 * From,const POINT * pDestPoint,const RECT * pSourceRect)621 NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
622                                struct NineSurface9 *From,
623                                const POINT *pDestPoint,
624                                const RECT *pSourceRect )
625 {
626     struct pipe_resource *r_dst = This->base.resource;
627     struct pipe_box dst_box, src_box;
628     int src_x, src_y, dst_x, dst_y, copy_width, copy_height;
629 
630     assert(This->base.pool == D3DPOOL_DEFAULT &&
631            From->base.pool == D3DPOOL_SYSTEMMEM);
632 
633     if (pDestPoint) {
634         dst_x = pDestPoint->x;
635         dst_y = pDestPoint->y;
636     } else {
637         dst_x = 0;
638         dst_y = 0;
639     }
640 
641     if (pSourceRect) {
642         src_x = pSourceRect->left;
643         src_y = pSourceRect->top;
644         copy_width = pSourceRect->right - pSourceRect->left;
645         copy_height = pSourceRect->bottom - pSourceRect->top;
646     } else {
647         src_x = 0;
648         src_y = 0;
649         copy_width = From->desc.Width;
650         copy_height = From->desc.Height;
651     }
652 
653     u_box_2d_zslice(dst_x, dst_y, This->layer,
654                     copy_width, copy_height, &dst_box);
655     u_box_2d_zslice(src_x, src_y, 0,
656                     copy_width, copy_height, &src_box);
657 
658     nine_context_box_upload(This->base.base.device,
659                             &From->pending_uploads_counter,
660                             (struct NineUnknown *)This,
661                             r_dst,
662                             This->level,
663                             &dst_box,
664                             From->base.info.format,
665                             From->data, From->stride,
666                             0, /* depth = 1 */
667                             &src_box);
668 
669     if (This->data_conversion)
670         (void) util_format_translate(This->format_conversion,
671                                      This->data_conversion,
672                                      This->stride_conversion,
673                                      dst_x, dst_y,
674                                      From->base.info.format,
675                                      From->data, From->stride,
676                                      src_x, src_y,
677                                      copy_width, copy_height);
678 
679     NineSurface9_MarkContainerDirty(This);
680 }
681 
682 void
NineSurface9_CopyDefaultToMem(struct NineSurface9 * This,struct NineSurface9 * From)683 NineSurface9_CopyDefaultToMem( struct NineSurface9 *This,
684                                struct NineSurface9 *From )
685 {
686     struct pipe_context *pipe;
687     struct pipe_resource *r_src = From->base.resource;
688     struct pipe_transfer *transfer;
689     struct pipe_box src_box;
690     uint8_t *p_dst;
691     const uint8_t *p_src;
692 
693     assert(This->base.pool == D3DPOOL_SYSTEMMEM &&
694            From->base.pool == D3DPOOL_DEFAULT);
695 
696     assert(This->desc.Width == From->desc.Width);
697     assert(This->desc.Height == From->desc.Height);
698 
699     u_box_origin_2d(This->desc.Width, This->desc.Height, &src_box);
700     src_box.z = From->layer;
701 
702     if (p_atomic_read(&This->pending_uploads_counter))
703         nine_csmt_process(This->base.base.device);
704 
705     pipe = NineDevice9_GetPipe(This->base.base.device);
706     p_src = pipe->transfer_map(pipe, r_src, From->level,
707                                PIPE_TRANSFER_READ,
708                                &src_box, &transfer);
709     p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0);
710 
711     assert (p_src && p_dst);
712 
713     util_copy_rect(p_dst, This->base.info.format,
714                    This->stride, 0, 0,
715                    This->desc.Width, This->desc.Height,
716                    p_src,
717                    transfer->stride, 0, 0);
718 
719     pipe->transfer_unmap(pipe, transfer);
720 }
721 
722 
723 /* Gladly, rendering to a MANAGED surface is not permitted, so we will
724  * never have to do the reverse, i.e. download the surface.
725  */
726 HRESULT
NineSurface9_UploadSelf(struct NineSurface9 * This,const struct pipe_box * damaged)727 NineSurface9_UploadSelf( struct NineSurface9 *This,
728                          const struct pipe_box *damaged )
729 {
730     struct pipe_resource *res = This->base.resource;
731     struct pipe_box box;
732 
733     DBG("This=%p damaged=%p\n", This, damaged);
734 
735     assert(This->base.pool == D3DPOOL_MANAGED);
736 
737     if (damaged) {
738         box = *damaged;
739         box.z = This->layer;
740         box.depth = 1;
741     } else {
742         box.x = 0;
743         box.y = 0;
744         box.z = This->layer;
745         box.width = This->desc.Width;
746         box.height = This->desc.Height;
747         box.depth = 1;
748     }
749 
750     nine_context_box_upload(This->base.base.device,
751                             &This->pending_uploads_counter,
752                             (struct NineUnknown *)This,
753                             res,
754                             This->level,
755                             &box,
756                             res->format,
757                             This->data, This->stride,
758                             0, /* depth = 1 */
759                             &box);
760 
761     return D3D_OK;
762 }
763 
764 /* Currently nine_context uses the NineSurface9
765  * fields when it is render target. Any modification requires
766  * pending commands with the surface to be executed. If the bind
767  * count is 0, there is no pending commands. */
768 #define PROCESS_IF_BOUND(surf) \
769     if (surf->base.base.bind) \
770         nine_csmt_process(surf->base.base.device);
771 
772 void
NineSurface9_SetResource(struct NineSurface9 * This,struct pipe_resource * resource,unsigned level)773 NineSurface9_SetResource( struct NineSurface9 *This,
774                           struct pipe_resource *resource, unsigned level )
775 {
776     /* No need to call PROCESS_IF_BOUND, because SetResource is used only
777      * for MANAGED textures, and they are not render targets. */
778     assert(This->base.pool == D3DPOOL_MANAGED);
779     This->level = level;
780     pipe_resource_reference(&This->base.resource, resource);
781 }
782 
783 void
NineSurface9_SetMultiSampleType(struct NineSurface9 * This,D3DMULTISAMPLE_TYPE mst)784 NineSurface9_SetMultiSampleType( struct NineSurface9 *This,
785                                  D3DMULTISAMPLE_TYPE mst )
786 {
787     PROCESS_IF_BOUND(This);
788     This->desc.MultiSampleType = mst;
789 }
790 
791 void
NineSurface9_SetResourceResize(struct NineSurface9 * This,struct pipe_resource * resource)792 NineSurface9_SetResourceResize( struct NineSurface9 *This,
793                                 struct pipe_resource *resource )
794 {
795     assert(This->level == 0 && This->level_actual == 0);
796     assert(!This->lock_count);
797     assert(This->desc.Pool == D3DPOOL_DEFAULT);
798     assert(!This->texture);
799 
800     PROCESS_IF_BOUND(This);
801     pipe_resource_reference(&This->base.resource, resource);
802 
803     This->desc.Width = This->base.info.width0 = resource->width0;
804     This->desc.Height = This->base.info.height0 = resource->height0;
805     This->base.info.nr_samples = resource->nr_samples;
806 
807     This->stride = nine_format_get_stride(This->base.info.format,
808                                           This->desc.Width);
809 
810     pipe_surface_reference(&This->surface[0], NULL);
811     pipe_surface_reference(&This->surface[1], NULL);
812     if (resource)
813         NineSurface9_CreatePipeSurfaces(This);
814 }
815 
816 
817 static const GUID *NineSurface9_IIDs[] = {
818     &IID_IDirect3DSurface9,
819     &IID_IDirect3DResource9,
820     &IID_IUnknown,
821     NULL
822 };
823 
824 HRESULT
NineSurface9_new(struct NineDevice9 * pDevice,struct NineUnknown * pContainer,struct pipe_resource * pResource,void * user_buffer,uint8_t TextureType,unsigned Level,unsigned Layer,D3DSURFACE_DESC * pDesc,struct NineSurface9 ** ppOut)825 NineSurface9_new( struct NineDevice9 *pDevice,
826                   struct NineUnknown *pContainer,
827                   struct pipe_resource *pResource,
828                   void *user_buffer,
829                   uint8_t TextureType,
830                   unsigned Level,
831                   unsigned Layer,
832                   D3DSURFACE_DESC *pDesc,
833                   struct NineSurface9 **ppOut )
834 {
835     NINE_DEVICE_CHILD_NEW(Surface9, ppOut, pDevice, /* args */
836                           pContainer, pResource, user_buffer,
837                           TextureType, Level, Layer, pDesc);
838 }
839